Hackerham Posted October 10, 2016 Posted October 10, 2016 (edited) If you look in observer mode into a shiny surface on refinery's second floor, you'll see that environment map is a cube with only a circle of sky inside each side. I'll try to obtain screenshot, but I guess its easier to check in the editor Edited October 10, 2016 by Jedi_Knight Quote
Totem Arts Staff kenz3001 Posted March 25, 2017 Totem Arts Staff Posted March 25, 2017 dont get what the problem is Quote
Totem Arts Staff TK0104 Posted March 26, 2017 Totem Arts Staff Posted March 26, 2017 17 hours ago, Hackerham said: Any updates on this? You should make a screenshot of that Quote
j0g32 Posted March 26, 2017 Posted March 26, 2017 This is just about minor (irrelevant?) cosmetics: The cubemap for environment reflections is just made up of 6 sky textures, and not an actual cubemap reflection of the level or any generic environment. Quote
Totem Arts Staff Madkill40 Posted March 26, 2017 Totem Arts Staff Posted March 26, 2017 And on this non-flying map where players won't take much (if any) notice of this, why does this need seeing to? Quote
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