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Posted (edited)

If you look in observer mode into a shiny surface on refinery's second floor, you'll see that environment map is a cube with only a circle of sky inside each side. I'll try to obtain screenshot, but I guess its easier to check in the editor

Edited by Jedi_Knight
  • 5 months later...
  • Totem Arts Staff
Posted
17 hours ago, Hackerham said:

Any updates on this?

You should make a screenshot of that :)

Posted

This is just about minor (irrelevant?) cosmetics:
The cubemap for environment reflections is just made up of 6 sky textures, and not an actual cubemap reflection of the level or any generic environment.

Complex_Environment_Reflection.PNG

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