Hackerham Posted October 10, 2016 Share Posted October 10, 2016 (edited) If you look in observer mode into a shiny surface on refinery's second floor, you'll see that environment map is a cube with only a circle of sky inside each side. I'll try to obtain screenshot, but I guess its easier to check in the editor Edited October 10, 2016 by Jedi_Knight Quote Link to comment Share on other sites More sharing options...
Hackerham Posted March 25, 2017 Author Share Posted March 25, 2017 Any updates on this? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted March 25, 2017 Totem Arts Staff Share Posted March 25, 2017 dont get what the problem is Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted March 26, 2017 Totem Arts Staff Share Posted March 26, 2017 17 hours ago, Hackerham said: Any updates on this? You should make a screenshot of that Quote Link to comment Share on other sites More sharing options...
j0g32 Posted March 26, 2017 Share Posted March 26, 2017 This is just about minor (irrelevant?) cosmetics: The cubemap for environment reflections is just made up of 6 sky textures, and not an actual cubemap reflection of the level or any generic environment. Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted March 26, 2017 Share Posted March 26, 2017 And on this non-flying map where players won't take much (if any) notice of this, why does this need seeing to? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.