ex_member Posted April 17, 2016 Share Posted April 17, 2016 (edited) ... Edited September 22, 2018 by ex_member Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted April 17, 2016 Totem Arts Staff Share Posted April 17, 2016 If you take a look at all other classes, then you will notice that Patch is the unbalanced one.Why ? If you consider its damage,armor and range, than it is too fast for such range and damage. Yes I agree Patch is too fast. You can run with him easy to the Obelisk on Field and he won't charge You can't snipe patches and are hard to kill Quote Link to comment Share on other sites More sharing options...
hht Posted April 18, 2016 Share Posted April 18, 2016 We can argue about his speed, armor and rifle dmg ect. and maybe adjust some things to rebalance him. But what is really stupidly OP about patch right now is his grenade. As free inf you just simply die with full hp when hit by his grenade and even with 1k units you lose over half of your hp and still have to deal with a super fast and strong unit Quote Link to comment Share on other sites More sharing options...
MrSeriousOak Posted April 18, 2016 Share Posted April 18, 2016 The only way that I know how to deal with Patch is either Chemie's or flame troopers. Quote Link to comment Share on other sites More sharing options...
Henk Posted April 18, 2016 Share Posted April 18, 2016 IMO Patch was fine in 5.15, shouldn't have been buffed. He was already quite strong in 5.15 but people really started noticing in 5.16 when he got even stronger. I must say I really love his rifle, the grenade is a really fun mechanic, I hope it stays in. and just the damage gets nerfed. Maybe keep his damage vs heavy tanks the same though? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.