djlaptop Posted February 8, 2016 Share Posted February 8, 2016 Check out the screenshot below: Full image link: http://i.imgur.com/0WxxomM.png I am GDI, and stole a medium tank from Nod. Not sure how they got it, whether it was from a crate or stolen from our team. Either way, I try to bind to it and you can see the error message in the screenshot, it's already bound to bamsbaldie. But he's on the other team! Eventually he wised up, and LOCKED THE DRIVERS SEAT, making the tank go dead in the middle of combat. The map ended before he could jump back into the tank. As entertaining as the whole thing was, for some reason the game didn't detect that I stole it and left it bound to him, a pretty nasty bug. Quote Link to comment Share on other sites More sharing options...
RoundShades Posted February 8, 2016 Share Posted February 8, 2016 I am compelled to ask, but are you asking to make it so that the enemy CAN, or CAN'T, lock their tanks on enemy pilots? Because that sounded effective af. #LowJackForTanks Quote Link to comment Share on other sites More sharing options...
djlaptop Posted February 8, 2016 Author Share Posted February 8, 2016 I am compelled to ask, but are you asking to make it so that the enemy CAN, or CAN'T, lock their tanks on enemy pilots? Because that sounded effective af.#LowJackForTanks I'm not asking for it, it's what I already experienced. It's a bug as far as I can tell, as I really don't think it was intentionally designed that way. Once an enemy enters your tank you should lose any bindings on it. Quote Link to comment Share on other sites More sharing options...
DoctorAnubis Posted February 8, 2016 Share Posted February 8, 2016 Yes that's a bug Quote Link to comment Share on other sites More sharing options...
Bananas Posted February 8, 2016 Share Posted February 8, 2016 Ah. I knew this worked on your own team, didn't know it worked on enemies. Quote Link to comment Share on other sites More sharing options...
Ryz Posted February 8, 2016 Share Posted February 8, 2016 Ah. I knew this worked on your own team, didn't know it worked on enemies. Maybe remove this topic? I can imagine a lot of people will use this untill it's fixed.. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted February 8, 2016 Totem Arts Staff Share Posted February 8, 2016 Ah yeah.... I remember locking up someone (I forgot who) from my titan but he didn't comment and can still reenter my tank, then I locked in and he got kicked out again and got back in. .. I dunno how frequently it happened Quote Link to comment Share on other sites More sharing options...
voltex Posted May 23, 2016 Share Posted May 23, 2016 I don't know if anyone has tried to fix this yet but its still around, just stole a TS buggy from a GDI player while Nod and couldn't bind it, they could still lock it but if I exited and re-entered I could drive it again. Quote Link to comment Share on other sites More sharing options...
Kaiser739 Posted May 23, 2016 Share Posted May 23, 2016 I believe this bug only occurs if you bind a crate vehicle. With standard purchased vehicles I don't think it's possible. Quote Link to comment Share on other sites More sharing options...
Agent Posted May 23, 2016 Share Posted May 23, 2016 I think I see the issue. I believe it has to do with this snippet: if (LastTeamToUse != 255 && GetTeamNum() != LastTeamToUse) { VehicleStolen(); LastTeamToUse = GetTeamNum(); } Which results in 'LastTeamToUse' never being assigned to the owning team. I've changed this to: if (GetTeamNum() != LastTeamToUse) { if (LastTeamToUse != 255) VehicleStolen(); LastTeamToUse = GetTeamNum(); } Quote Link to comment Share on other sites More sharing options...
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