DarkEmissary Posted March 9, 2014 Share Posted March 9, 2014 So, i've been wondering, will the developer team eventually release a unique skin for each free class (such as the flame thrower trooper and grenadier) like in the original Renegade? Its kind of dull looking at a Nod soldier walk out holding a flamethrower who appears to decide that he's going to wear obnoxiously bright red pants and shirt. The same goes for the Chem trooper, who looked really menacing with that red dome encasing his head and hazmat suit to go with it in Renegade. Now it looks like Nod has a secret stash of magical green pants that make you invincible to Tiberium. Im not really complaining about the matter, but I find it kind of a let down that both the GDI and Nod starting classes (excluding the engineers of course) and the Chem trooper are literally the rifleman class with a slightly different colour scheme. Quote Link to comment Share on other sites More sharing options...
Fultre Posted March 9, 2014 Share Posted March 9, 2014 Personally I don't mind the current skins but at the same time I understand where you are coming from, only die hard renegade fans with pick up things like this. Quote Link to comment Share on other sites More sharing options...
ErroR Posted March 9, 2014 Share Posted March 9, 2014 Uh it's not really about being a diehard fan it's more about them being more distinguishable as unique characters rather than just being a reskinned soldier guy. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted March 9, 2014 Share Posted March 9, 2014 I'm pretty sure they are just placeholders. Quote Link to comment Share on other sites More sharing options...
DoMiNaNt_HuNtEr Posted March 9, 2014 Share Posted March 9, 2014 That fishbowl thing on the Renegade chem trooper's head looked dumb as hell. He was easier to headshot too. The skins for the soldiers look way more true to tiberian dawn. Quote Link to comment Share on other sites More sharing options...
Noodlesocks Posted March 9, 2014 Share Posted March 9, 2014 Would be neat to see an acolyte or templar repurposed for the role. Quote Link to comment Share on other sites More sharing options...
Trev-MUN Posted March 9, 2014 Share Posted March 9, 2014 That fishbowl thing on the Renegade chem trooper's head looked dumb as hell. He was easier to headshot too.The skins for the soldiers look way more true to tiberian dawn. This is true. On the other hand, they are described as wearing bio-hazard suits in the original game, right? The graphic used for the manual/menu icon just has them wearing a gas mask in addition to the standard Nod uniform. http://img2.wikia.nocookie.net/__cb2012 ... Manual.gif Quote Link to comment Share on other sites More sharing options...
SeriousPan Posted March 9, 2014 Share Posted March 9, 2014 I agree that I'd like them to be a bit more distinguished. Chem Warriors I remember were super easy to kill though, so maybe what Trev suggested? Give them the suit but with a hazmat mask so their head isn't as big. Quote Link to comment Share on other sites More sharing options...
DarkEmissary Posted March 9, 2014 Author Share Posted March 9, 2014 I have to admit that the dome did make the chem trooper easier to kill so Pan's idea sounds like a good alternative. Quote Link to comment Share on other sites More sharing options...
Nod Trooper Posted March 10, 2014 Share Posted March 10, 2014 I would like the basic soldier using the Tiberian Sun 2 armor for both factions, like Nod combat armor for Nod and GDI has their own, because everything is cooler with masks or gas masks. Maybe as a mod. Quote Link to comment Share on other sites More sharing options...
MusicNote Posted March 13, 2014 Share Posted March 13, 2014 The Flamerthrower and Chemtrooper both had a resistance to explosives in renegade (c4s,mines,etc) so it would be reasonable to make them appear to be more heavily armored than the standard infantry. I'm not saying they should move slowly or look like something out of the hurtlocker,but something similar to this would suffice. Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted March 13, 2014 Share Posted March 13, 2014 Chem troopers would take 20% of normal damage when shot by tiberium/poison weapons. Flame troopers also would take 20% of normal damage when shot by another flamethrower. their suits are not 'explosion'-resistant, nor are they immune to burn-damage-over-time, though. except when it comes from another flamethrower. Quote Link to comment Share on other sites More sharing options...
DoMiNaNt_HuNtEr Posted March 13, 2014 Share Posted March 13, 2014 Error, you need to tell these asshole whats really up with this game. Also, you wanna help me kill off alot of bronies? Quote Link to comment Share on other sites More sharing options...
fetchystick Posted March 13, 2014 Share Posted March 13, 2014 I would like more distinguishing features for the sole purpose of being able to tell classes apart. I know they all looked the same in tiberium dawn, but they don't have to be. Quote Link to comment Share on other sites More sharing options...
DarkEmissary Posted March 13, 2014 Author Share Posted March 13, 2014 Error, you need to tell these asshole whats really up with this game.Also, you wanna help me kill off alot of bronies? What do you mean when you say "tell these a-holes whats really up with this game"? Quote Link to comment Share on other sites More sharing options...
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