Purdurabo Posted March 3, 2014 Posted March 3, 2014 I am just wondering how exactly stealth works in this game, namely being seen while stealthed. Can I only be seen while moving, if I get too close to someone or am I completely invisible until I take an action? Also is there any way to detect stealthed units apart from base defences? Quote
HaTe Posted March 3, 2014 Posted March 3, 2014 If you get too close to an enemy, or he gets too close to you, you can be seen. The same happens when you get shot. You become unstealthed temporarily when you shoot, and remain permanently unstealthed under 50 HP until your HP is repaired to above 50 again. Quote
Noodlesocks Posted March 3, 2014 Posted March 3, 2014 Lock on weapons can still lock on to you even when cloaked too. Not sure if it's a bug because its pretty easy to spot a stealth tank this way. Quote
Volcom Posted March 3, 2014 Posted March 3, 2014 When in a vehicle it is much harder to see stealth tanks or stealth black hands. You can see them much farther away as infantry. Quote
HaTe Posted March 3, 2014 Posted March 3, 2014 Except the Humvee. Humvee had the same stealth visibility range in Renegade (little known fact). I doubt as if the devs knew this and carried it over though lol. And yes, it was all intended. Quote
Purdurabo Posted March 3, 2014 Author Posted March 3, 2014 Thnx for that all. One last question. I thought i heard someone say APC's can detect stealth in game, is this true or not? Hate- So being able to lock on stealthed units is intended? Quote
HaTe Posted March 3, 2014 Posted March 3, 2014 Noo my bad, I thought he was asking if the vehicle stealth detection radius being smaller was intended. I'm not sure about that. I hope not and I would hope that gets fixed... Quote
PermaGrin Posted March 4, 2014 Posted March 4, 2014 Lock on weapons can still lock on to you even when cloaked too.Not sure if it's a bug because its pretty easy to spot a stealth tank this way. Bug Noo my bad, I thought he was asking if the vehicle stealth detection radius being smaller was intended. I'm not sure about that. I hope not and I would hope that gets fixed... Intended Quote
HaTe Posted March 4, 2014 Posted March 4, 2014 I meant that my post on "yes that was intended" was referring to the stealth visibility radius. I'm glad the stealth lock in is deemed a bug though. Quote
goztow Posted March 4, 2014 Posted March 4, 2014 What is the idea behind stanks being much harder to spot from within tanks? Even when shootong a stank with a med and hitting it, it does not.light up. Quote
omega79 Posted March 4, 2014 Posted March 4, 2014 i noticed yesterday that shooting a SBH does not make its blue shiny silhouette like skin come up like it was in classic renegade ... I was scanning for SBH with an APC gun, then I realy did hit one ... but I only saw the blood where i did hit ... in classic renegade the blue lucent skin of the SBH was visible for a short period after hit Quote
wolfrikku Posted March 4, 2014 Posted March 4, 2014 If you get too close to an enemy, or he gets too close to you, you can be seen. The same happens when you get shot. You become unstealthed temporarily when you shoot, and remain permanently unstealthed under 50 HP until your HP is repaired to above 50 again. I believe the unstealthed health limit is 25. I know I have been at about 30 and still stealthed. Quote
HaTe Posted March 4, 2014 Posted March 4, 2014 Hm that's odd. It's 50 in Renegade, so I had assumed the same here. Quote
dommafia Posted March 14, 2014 Posted March 14, 2014 I would love to see vehicle upgrades for the humvee at the very least for better stealth detection. Quote
HaTe Posted March 14, 2014 Posted March 14, 2014 The first patch slightly increased the stealth visibility radius for all vehicles, actually. Quote
WhisKeY Posted March 14, 2014 Posted March 14, 2014 ^ which was definitely needed. Way to easy to sneak by vehicles in a stank. You can basically rub a mammy and they won't notice you. Stanks are more powerful in Ren-X since they're also an extremely capable anti-air vehicle. Quote
XD_ERROR_XD Posted March 14, 2014 Posted March 14, 2014 What is the idea behind stanks being much harder to spot from within tanks? Even when shootong a stank with a med and hitting it, it does not.light up. Imagine if you were driving a mammoth tank. You are driving the tank while in the middle of the vehicle. The vehicle does not look for you, you're the one with the eyes here. If you are able to spot a stealth tank from 10 meters, and if there was 10 meters between you and the edge of your vehicle, you still don't see him, because the distance between your vehicle and the enemy vehicle is smaller then the distance between the driver and the enemy vehicle. This makes it a lot harder to see cloaked units if you're driving a big vehicle. A bit of common sense, really. But i do get your point. Quote
WhisKeY Posted March 14, 2014 Posted March 14, 2014 What is the idea behind stanks being much harder to spot from within tanks? Even when shootong a stank with a med and hitting it, it does not.light up. Imagine if you were driving a mammoth tank. You are driving the tank while in the middle of the vehicle. The vehicle does not look for you, you're the one with the eyes here. If you are able to spot a stealth tank from 10 meters, and if there was 10 meters between you and the edge of your vehicle, you still don't see him, because the distance between your vehicle and the enemy vehicle is smaller then the distance between the driver and the enemy vehicle. This makes it a lot harder to see cloaked units if you're driving a big vehicle. A bit of common sense, really. But i do get your point. True, but right now the gap is just too big between infantry and tanks and their ability to detect stealth. The gap needs to be, and is being tightened. Quote
XD_ERROR_XD Posted March 14, 2014 Posted March 14, 2014 What is the idea behind stanks being much harder to spot from within tanks? Even when shootong a stank with a med and hitting it, it does not.light up. Imagine if you were driving a mammoth tank. You are driving the tank while in the middle of the vehicle. The vehicle does not look for you, you're the one with the eyes here. If you are able to spot a stealth tank from 10 meters, and if there was 10 meters between you and the edge of your vehicle, you still don't see him, because the distance between your vehicle and the enemy vehicle is smaller then the distance between the driver and the enemy vehicle. This makes it a lot harder to see cloaked units if you're driving a big vehicle. A bit of common sense, really. But i do get your point. True, but right now the gap is just too big between infantry and tanks and their ability to detect stealth. The gap needs to be, and is being tightened. Agreed. Nothing else needs to be said. Quote
Unit Posted March 14, 2014 Posted March 14, 2014 Agreed. Nothing else needs to be said. I beg to differ sir! I great deal of bitching potential can be found here. *cracks knuckles* unfortunately ive already made this thread elsewhere. Mammys used to be able to see stanks at like 25 meters at least from their vehicle and sbh at like 5, now its 0 you simply cant see them at all. Quote
WhisKeY Posted March 14, 2014 Posted March 14, 2014 Agreed. Nothing else needs to be said. I beg to differ sir! I great deal of bitching potential can be found here. *cracks knuckles* unfortunately ive already made this thread elsewhere. Mammys used to be able to see stanks at like 25 meters at least from their vehicle and sbh at like 5, now its 0 you simply cant see them at all. You may have misunderstood. We agree with you. What we are advocating, and what is happening in the next patch, is tanks will be able to see stealth from farther away than they currently can. Quote
HaTe Posted March 14, 2014 Posted March 14, 2014 By using the past tense "increased" I think he thought that we meant it was the already released version. That was my mistake. I meant that private beta testers currently have access to the patch, and everyone else will very soon! Quote
Unit Posted March 14, 2014 Posted March 14, 2014 Agreed. Nothing else needs to be said. I beg to differ sir! I great deal of bitching potential can be found here. *cracks knuckles* unfortunately ive already made this thread elsewhere. Mammys used to be able to see stanks at like 25 meters at least from their vehicle and sbh at like 5, now its 0 you simply cant see them at all. You may have misunderstood. We agree with you. What we are advocating, and what is happening in the next patch, is tanks will be able to see stealth from farther away than they currently can. i know, i was joking about not agreeing. lol Quote
Methanoid Posted March 17, 2014 Posted March 17, 2014 its pretty funny tho in 2 or so recent games ive had my nod team win by basically all going stealth and stealing the gdi vehicles when their engineer drivers popped out to repair. Quote
xen32 Posted March 17, 2014 Posted March 17, 2014 its pretty funny tho in 2 or so recent games ive had my nod team win by basically all going stealth and stealing the gdi vehicles when their engineer drivers popped out tyo repair. looks like locking your vehicles with L is not obvious enough in this game, or is it not working? Quote
RypeL Posted March 17, 2014 Posted March 17, 2014 its pretty funny tho in 2 or so recent games ive had my nod team win by basically all going stealth and stealing the gdi vehicles when their engineer drivers popped out tyo repair. looks like locking your vehicles with L is not obvious enough in this game, or is it not working? The locking doesent affect enemies. Stealing the enemies tanks is part of the game. Quote
mjolnir Posted March 17, 2014 Posted March 17, 2014 If you get too close to an enemy, or he gets too close to you, you can be seen. The same happens when you get shot. You become unstealthed temporarily when you shoot, and remain permanently unstealthed under 50 HP until your HP is repaired to above 50 again. yesterday i had less than 15 health and i became stealthed, but it took much longer than normal Quote
XD_ERROR_XD Posted March 17, 2014 Posted March 17, 2014 If you get too close to an enemy, or he gets too close to you, you can be seen. The same happens when you get shot. You become unstealthed temporarily when you shoot, and remain permanently unstealthed under 50 HP until your HP is repaired to above 50 again. yesterday i had less than 15 health and i became stealthed, but it took much longer than normal I kind of like this more, as it stays more true to the original. If you got redbarred in the original game (when it comes to the stealth tank), you started smoking even when stealthed (for only a while), and your cloaking device kept going on and off for about half a minute, before staying cloaked. Quote
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