-Lowering the reward for disarming a beacon would mean sbh will not fear placing more nukes cuz of the score( not including marathon servers)and its not really fair reward for someone who switched his char to hoti/tech or engi .
-As for emps disarming mines , its not that bad if a sbh and tech/hoti lose the c4 (it can only work in organized rushes as what was said),but emp are already too good and useful for other purposes like stopping veh rushes and after planting beacons.
-Ramjet 150 damage is too much nerf , 180 would be good at least not one hit kill(so a free inf being hit first time can hide), 150 damage means at close range a shotgunner vs ramjet (pro sniper) is a 50/50 match or even worse.Also they should depend more on skill than random hits (aka luck).Not to mention with the decreased light veh damage, Orcas/Apaches will be close to unstoppable since havoc/sak was the only thing keeping them from running all over the place,yeah not to mention arti/mrls that already can be repaired faster than they are destroyed,and buggy/humvee will be more dangerous (for rushes also).So the whole ramjet nerf other than no 1 hit kill for free inf is ... a no.
-death cameras turning to the direction of the killer,while maybe good for suspecting glitchers or hackers ,kills the suspect of hiding snipers (in other words, 500 sniper nerf) ,but its not a bad idea at all.
-At mines should do more damage or at least shouldn't be disarmed if they take damage.
-Weapon drops ...glad it can be enabled or disabled by the server admins, i hope servers don't enable it,cuz inf battles will become hilarious.Maybe enable this in some server s for those who like it.
That's my opinion.
Appreciate the hard work of the devs,keep up the good work.
Peace!