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Posts posted by isupreme
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A request for a couple of radio options.
Lately I have heard several players asking about the lack of : "C4 on me!" I agree it would be very helpful and encourage teamwork. It is very hard to see c4 on a player, heck its even hard to find on a vehicle sometimes. It is hard to know why a player is just standing there looking at you and if they take the time to type it may be too late to act.
Sometimes I wish I could say C4 on You! to a tank i am healing.
ALSO, Instead of relying on Q spotting, it would be helpful to have an " INCOMING" audible radio option.
P.S. as i have said before, I wish there were more radio options that reported positive developments.
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I dont see it...
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Outposts always feels HUGE to me...
Snow smallest too.
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I rather liked it. I know the forums are not very busy, but it was the one place in here we could talk about other stuff.
I was going to add another entry into " The Diary of an Unknown Engineer"
No more room for random music we like, etc....
Why less room for community interactions?
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I agree it would be a nice little QoL item.
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Bring Back the O button! Let passengers shoot.
A.O.W. included in our games. Limit Field to 2 hrs maybe?
More radio lines that are positive and not just panic.
Dial back the Air Strike times.
More meme fun from others like: The Pistol speaks.
To Always to have one NEW map in rotation.
An end to player complaints about using Command or Beacons in smaller size matches. Folks need to practice.
For the game to generate information for players like: How many times Nod won today, or Who won what maps today. To give some kind of context to our activities. A symbolic world map that made it look like GDI and Nod are actually battling it out?
Longer initial game build up time. Deny the high end goodies more. Yeah i know it wont be popular, but i really do enjoy the initial back and forth gun play.
An award for Spartan of the match.
Rewards for balancing, or some way to notice if a player has joined your team in an effort to balance when you have less players and your score is lower.
Make donations stick more so I can better see who donated to me.
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And ! Thanks so much Devs for the new terrain in Field X. It is a great change that makes for more fun. I am glad to see some new changes and look forward to more in the future... Hopefully!
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Tesyrity Welcome to Forums
Quoteit's just the platform of choice for quick updates.
True. I guess that makes forums the place for considered and deliberated discussion. The kind I find has the greatest potential for c;hanging the future of the game for the better.
But I hasten to add, that lately, a lot of input I would offer on RenegadeX, I have not contributed because of the Clear and Overwhelming reality that all resources are currently going to Firestorm instead.
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How can you hate the barn? Details required.
Although i wouldn't mind if it had a red button added to it .
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Under. Just me and my bots.
3 lvl 1s. 3 lvl 6s. the bots.
I opened with taking the silo and mining up. Then switched to the other side to repeat.
Ran to the silo. Died. Repeat run to silo. Ok it is ours.
Pushed on into the enemy tunnels.... why not? Right? Always push the knife deeper.
Suddenly I notice rockets... not just one. two.. three? What the hell! My bots are attacking the Power Plant!!
It is a BOT rocket rush!
GO BOTS GO!
Ok... truth it was only 2 bots... but the feeling was like 3 or 4....
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PS. prev match i did 3 lvl 1s and 2 lvl 8s..... A base building was killed in 10 min.... live and learn.... dam bots.
i dont understand why we dont appreciate the bots more.......
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Resolved. Stupid Wifi. Reset. Win.
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This last week or so I have had trouble with rubberbanding. Is it me somehow? Is there a known issue since the last update?
I have turned all the settings down but that did not really help. I am not a big bug hunter so i do not know where to start looking for any helpful information, but willing to try. I really cant play the game as it is, so any ideas are welcomed.
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I have always found the pistols to be a bit of fun. Maybe most folks would find that silly, so I have tried to have some extra fun with them by being silly.
Sometimes I will declare they are OP! and lately I started remarking "The pistol speaks" when I first use it to kill in a match. It is a tradition with me now even though I sometimes die while typing it out... 0o.
Lately it seems to be growing meme, which is kinda funny in itself. But I do laugh when someone says... the rocket launcher speaks or the C4 speaks. For the record tho I think it should be used rather sparingly when used by any major weaponry. It is just funnier when it is the under valued pistol, especially the Silenced pistol.
O.. and what does the pistol say? It says pew pew pew pew Boink!
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Which maps are the smallest sq feet of playable space? And which the largest. Of the maps on the official server.
I was thinking Field was pretty small, but then i started thinking about tomb and now i wonder........
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Teamwork by players who are not commanded and seeing a losing team rally to win.
Shooting thru foliage and missing tree trunks.
Learning new maps.
Edit add: The often funny and joking camaraderie including funny player names.
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The bots crashing the game is a known problem. There is no fix expected any time soon.... but i really wish there was such.
However! The good news is that you can reduce the crashes by playing with fewer bots. If you are using a large number of bots then try using less.
I like to use bots. It is amazing how differently they play depending on the level bot you use. It is hard to believe that lvl 5 bots can take down a whole building, but they can. I like to put in some high level bots with a bunch of low level bots. That way some of them challenge me and some of them are just there for target practice.
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I have been witnessing some low population days lately. Yesterday I was shocked to find only 4 players online at 5pm est.
I imagine that players are off playing FS. maybe that's not the case..... and I accept your witness Nodsaibot. I did not know the testing was only weekends..... ty for saying.
I thought we had a nice growth a few months ago. But I just go by how many times a player asks newb questions and how active the servers seem to be....
> Mark me Despondant.
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It seems renx population has really decreased.
Am I wrong in thinking that FS testing is consuming our player base?
I am really sad to see renx like this.
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What is causing this?
What can be done?
I hate to say it publicly but it is clear to anyone playing this game...........
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CT server your choice to use Auto command fuckin sucks .
I cannot count the number of times i have cursed this feature.
Just because i am forced to take control of the harvester does not mean i want to start each match as the commander.
PUG play is one thing. the rest of us should not have to conform to those needs.
ELIMINATE AUTO COMMAND !!!! Please
O. and while I am ranting... Why no bots?? Today we had 6 players on field. Bots would have really helped us enjoy some fun until more players....
Now i see the server is dead...
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Gex_str
Great comments and information. I will differ on one point tho...
Re : personal buffs
QuoteCan lead to people using it to buff themselves and more or less turn into one man army
I do not believe this to be true. Imagine you buy an offensive buff for yourself. It is not that much of a buff really. You are a bit stronger, but truly the buffs require a large number combined to be really effective. { ok in small population matches the buff may be a bit strong but.... }
As buffs are used now, it usually takes a large % of the team being buffed to make a difference. One lone rocketeer who buffs is not going get much done. But!!! If 4,5, or 6 players all spend money for buffs... and then set them off together - now that could be some first rate action.
I feel that no matter what ability you give to players, there is an appropriate balancing mechanism. What about the enemy players who bought a defensive buff?
Overall the players should have the maximum abilities and the role of commanders should be reduced. Commanders are so very.... Old school. Look at modern warfare today. Armies that rely on top down control are vastly inferior to armies that are built upon soldier initiative. Sometimes this dependency on Commanders reminds me of how wars were fought in the past. It is time that RenX looks to the future.
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RenClassic thank you for your comments. It is a lot to comment on, but I would like to add my 2 cents.
#2. Nukes
QuoteMake. Nukes. Fair. I dont want to hear anyone complaining about nukes ever again regardless of "population". Its a stock game mechanic that has been built into the game since 2002.
Yes. I have grown increasingly unhappy that players expect certain behaviors in low population matches. People need to practice, and not just with bots. Commanding and beacons should be encouraged. We fear too much the killing of the server. This also becomes a chance for players to be abusive to each other, sadly.
#3 Crates Please do NOT enable sbh snipers again. That is good way to drive off new players as well as piss off some of the rest of us.
#13 demining YES! Harvy control should be possible by voting.
#15 vote abuse. I agree more should be done to curtail the overwhelming stream of input the players must process.
YES!! More should be done to tailor the size of maps available at vote to the population size.
But, I would say no to cancelling the restart map option. It is very useful.
#19 Surrender after 1 building loss is sometimes appropriate. At first I hated the existence of the surrender vote and I was very vocal about it. But as time went on I came to understand it's ability to keep players engaged and not just waiting for the next map. RE: surrender after 1 building can be my preferred choice if: The action and points clearly show the team is losing, and/or if the building destroyed is THE most important one to the team.
#20 Individual CP I have been arguing FOR this for some time. The giving over of abilities to a Commander removes the personal initiative that drives the best part of game play in RenX. I would like to see small personal buffs purchasable. There can always be a limiter like a timer or max number allowed.
#31 Yes the need to scroll for map selection is a small problem.
#34 Yes we need to see the bounty on ourselves. I am glad the game included this mechanic. Lotsa fun in it.
#38 As someone who often uses bots to make tiny population matches a bit thicker and longer, any help with bots would really be appreciated and beneficial to the community.
#44 Silo status shown. Yes. I did hear there were some plans for this to be done a while back.
#45 Voting on beacons allowed. I recently advocated for this on another thread. The argument was made that it would be too confusing for new players. I am not sure if I agree, but I do understand the position.
#47 game message for killing nuc holder. Yes
#50 Totally agree w ya there
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You know that funky smell you get when you use a repair tool? I never gave it much thought. O sure we were warned that it was toxic and to something to avoid. But the other day a REP member cornered me after the meeting with a lot to say. In short, it was his opinion that the fumes were addictive. WTH ? He went on and on about the possible side effects of doing repairs. I politely listened, tho frankly skeptical. But one thing he said has stuck in my head. "Why? Why do you think folks stand at the building MCT and repair and repair and repair? Why do they do it sometimes when the building is not even damaged? Why I ask you ? It is because they are Addicted to the Fumes!"
Now I am wondering. . .. Maybe my habit of doing repair work out in the open air has spared me from this?
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Today while playing field, I looked at the map. There was a dot moving all over the map in very odd ways.
Then suddenly there is a beacon that Kills the hand.
??
Diary of an Unknown GDI Engineer
in Off Topic
Posted · Edited by isupreme
Well, I joined the Pistol club. The most under valued weapon but these people build sport around it. They seem like nice folk, often cracking jokes and making fun. Why they enjoy meeting in an old warehouse didn't make much sense until I found they had installed a target range. Nice.
At first I did not understand the value of using a pistol, but this club has helped. They said over and over : See the bullet, be the bullet. Now I see that it is important to actually SEE the bullet's path and impact. Now that I SEE the bullet my aim has vastly improved. My ability to defend myself is much better. Of course they emphasized the importance of Head shots.
It makes me wonder why GDI or Nod do not have target ranges to practice more. I would love to see a target range for grenades or Apaches. Instead of madly firing at my enemy in a battle and the battle making it hard to see the projectile, or if it was me who did the damage .. .... a target range lets me learn the capabilities of my weapon to a finer degree.