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Fffreak9999

Former Developers
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Posts posted by Fffreak9999

  1. Currently there is no way to prevent PMs from players, and no way to ignore public chat.

    Players are capable of being muted so they cannot use Public chat channels, but PMs still work at that point I believe, and muting can only be done by a server moderator or higher.

  2. Server Admins do have the ability within IRC to ban an individual user from starting votes. It won't prevent participation within votes, just the ability to start them.

    Although it's an extreme action, and realistically I feel that giving the ability to normal users to prevent surrender and change map voting from an individual is going overboard. 

    Increasing the cool down would be a definite better option, and if someone is spamming it constantly on cool down you have the option to call a moderator depending on who is being an issue.

  3. 5 hours ago, IllumZar said:
    9 hours ago, Schmitzenbergh said:

    Also keep in mind that the GDI guard tower is way more efficient against infantry than the nod turret. I don't see a problem yet (testing should make that clear), but be prepared to do something about it. (The GT is now blocked a lot by the Barr, so that's quite good).

    Yeah thats true! But if we raise the turrets damage/splashdamage and lower the GT damage we might find a balace between those two.

    In the SDK there is also a Nod Guard Tower, you can always use that instead of a turret

  4. Which maps are you finding unfair?

    Many are at least balanced when you factor in the advantages of each team, although almost impossible to negate one team's slight lead.

    For example: CNC-Walls_Flying

    While Nod have the advantage in terms of stealth (which is a powerful factor in this map), GDI have vehicle superiority and if GDI play remotely well, Nod struggle to break the seige even if they take down a building or two.

    That doesn't mean it is impossible to win as Nod, even when there is a good GDI team, it just makes it harder.

     

    German via Google Translate:

    Welche Karten finden Sie unfair? Viele sind zumindest ausgeglichen, wenn Sie in den Vorteilen der einzelnen Teams Faktor, obwohl fast unmöglich, eine Mannschaft leichte Führung zu negieren.

    Zum Beispiel: CNC-Walls_Flying Während Nod haben den Vorteil in Bezug auf Stealth (was ein mächtiger Faktor in dieser Karte ist), GDI haben Fahrzeug Überlegenheit und wenn GDI Remote-Fernbedienung, Nod kämpfen, um die Seige zu brechen, auch wenn sie nehmen ein Gebäude oder zwei. Das bedeutet nicht, dass es unmöglich ist, als Nod zu gewinnen, auch wenn es ein gutes GDI-Team gibt, es macht es härter.

  5. The ability to purchase flying vehicles is a toggle within the map in the SDK.

    Unfortunately to create a non-flying version also means others have to download the map again, but with this toggle set to off.

    Since people seem to struggle with downloading maps at the moment, I would hold back on it.

     

    As to stairs etc, they are perfectly able to be in a non-flying map, as the stairs are an optional addition to the building (seperate to the building in the SDK)

  6. Quote

    Thommy told me that you can't change AGT / Obelisk range in a running game, but maybe you figure something out. The Uplink is working fine, but that's not what I want at night ^^ not a complete deactivation but a dilution so sneakers have a chance at all.. as harvy walk doesnt work good with broken harvies or Turrets / GTs on the side

    The AGT/Obelisk have a range that is fixed per map, I don't believe the value can change mid-game, although the best person to ask is @yosh56.

  7. It only goes part of the way? 

    I haven't seen that behaviour before, you probably will need someone else to help with that.

    iTweeks files are full builds pre-zipped up and can be downloaded and dropped into your directory bypassing the launcher updates.

    This may be an option for you, but I would be concerned that your install is automatically failing.

  8. 6 hours ago, vandal33 said:

    And I prefer that spies are not ignored by base defenses, getting a free opposing team character is already a huge advantage, especially stealth black hands.

    The whole purpose of the Spy is to infiltrate and as such, in Renegade and Renegade X, that means bypassing Base Defenses, rather than granting a opposing team character.

    In the case of Renegade X, the act of getting a character is just to help bring forth the disguise as a friendly unit. 

    In practice granting all Spies an SBH character gives GDI more of an advantage, compared to Nod, since Nod already have the ability to buy stealthed units, although the ability to bypass base defenses is necessary for Nod since the AGT is so brutally efficient at killing SBH. GDI get less advantage from bypassing the base defenses, as Nod's defenses are generally worse at Infantry (especially over shorter distances).

    So in turn, they balance out quite well. If all spies were SBH, it would be a perfectly good choice for both teams compared to the current method of granting a random enemy character (Spy Engineer or Soldier for example)

  9. The MSI is the automated installer.

     

    You can find that in the downloads page at the top of the forum, if you struggle installing from the MSI, you can always try looking through the latest announcement for the patch and find posts by iTweek, he normally has links to download the full game.

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