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neagu

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Everything posted by neagu

  1. neagu

    ren tools

    QUOTE (CrazyCharger @ Apr 25 2009, 02:36 AM) <{POST_SNAPBACK}> Hellowz ? who iz you ?
  2. neagu

    The repair gun

    QUOTE (tent0n @ Apr 21 2009, 12:34 PM) <{POST_SNAPBACK}> I think he means to say that by linking two rep gun, the beam repairs 4 times faster, is that it ?
  3. It's not recent, it's been like that for a month now.
  4. QUOTE (Ban4life @ Apr 19 2009, 11:26 AM) <{POST_SNAPBACK}> Answer that please^ Will there be actual ammo clips for each gun ? I'm asking because in rene the weapons ARE the ammo clips.
  5. QUOTE (Demigan @ Apr 18 2009, 01:14 PM) <{POST_SNAPBACK}> I was talking about player controled vehicles. :unsure:
  6. QUOTE (Demigan @ Apr 18 2009, 10:27 AM) <{POST_SNAPBACK}> How does that answer my question ? I didn't ask if they would implement it, i asked if it's possible.
  7. In theory, the unreal engine allows for one vehicle to transport another vehicle ? Transport chopper carrying a medium tank for example
  8. FAQ: Q: Will you tell new players to this gametype how it works? A: Yes we will make some tutorial vids/maps about the basics of C&C Mode, tips, tricks, etc. in a manner similar to the Unreal gametype tutorials.
  9. QUOTE (ZixXer @ Apr 15 2009, 10:28 PM) <{POST_SNAPBACK}> Is that suposed to be through ? :huh:
  10. I only see personal achievements in there, or have you all forgotten that Rene is based on teamwork, not selfish acts or rewards. By working together with the others you get to be respected, admired, envied. Those are the only achievements we whould be playing for.
  11. Most of the players that have replied on that thread sound like they never played Hourglass X
  12. Whats the name of the song at 6.33 ? i know its from a GTA game but i'm not sure which one Edit: never mind i found it, it's Paul Engemann - "Push It to the Limit" from GTA III
  13. Hahaha, very funny vid guys, i liked the RvB episode 1 remake!!! Looks solid
  14. neagu

    Rene-x avatar

    I'm actually surprised you guys liked it :lol: QUOTE (R315r4z0r @ Mar 31 2009, 03:38 AM) <{POST_SNAPBACK}> Very good idea!!! The new line could use some more shadow and darker edges (to give it a slight 3d look, just like the original). You pull that off and i might just say "i heart you"
  15. neagu

    Rene-x avatar

    I tried to remake the avatar by replacing the numbers "07" with a "x" Doesn't look that good, but hell at least it says "x" CODE re;overflow:auto'>http://i234.photobucket.com/albums/ee167/neagu1/renminix.png CODE re;overflow:auto'>http://i234.photobucket.com/albums/ee167/neagu1/renminix2.png CODE re;overflow:auto'>http://i234.photobucket.com/albums/ee167/neagu1/renminix1.png And the original for anyone who wants to do a better job! CODE re;overflow:auto'>http://i234.photobucket.com/albums/ee167/neagu1/renminixclear.png
  16. QUOTE (a1h @ Mar 29 2009, 11:08 PM) <{POST_SNAPBACK}> Agreed
  17. Why delay the radio transmission ? Wasn't this game is meant to be practical? So if there is no need for static, then why use it ?
  18. QUOTE (RypeL @ Mar 29 2009, 05:16 PM) <{POST_SNAPBACK}> That is an improvement. Being able to watch myself in combat and see what i did wrong is certainly going to help me not repeat the mistake again. I mean wouldn't it be awesome if you could analyze a cw and really see what went wrong ?
  19. neagu

    ren tools

    http://ren.game-maps.net/index.php?act=category&id=79 You will find scripts 3.4 on that page. http://www.icefinch.net/en It's at the top of the page. First install scripts 3.4 and check if the game works right before installing Resurrection.
  20. neagu

    ren tools

    Try scripts 3.4 + Resurrection. Works like a charm for me.
  21. So this means Renegade-x will have even better looking maps ?
  22. I like the idea, diversity is always welcome, that way you can keep the game "fresh" with different looking chars
  23. The topic says "Ask questions here, frequently" so i ask a question when i have one. Nothing personal Ban4life, but i think i have the right to ask and to get an answer.
  24. QUOTE (Pr0eX @ Mar 17 2009, 04:34 PM) <{POST_SNAPBACK}> So that means we might be able to use explosions to walljump ? Another Q: Will undriven vehicles crush infantry when pushed by explosions/other vehicles ? Yet another Q: Has the team considered making some character truly unique ? Like making the alternate Sydney immune to tiberium, and alternate Raveshaw able to heal in tiberium ? Thanks
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