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neagu

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Everything posted by neagu

  1. Try Paint.NET, it's both free and easy to use
  2. Yeah kami, that's about the right setup. I'd really like to test this sometime in the future. I'm starting to like the idea
  3. QUOTE (b3h1ndu @ Aug 13 2009, 03:55 PM) <{POST_SNAPBACK}> The rep gun could fire a straight non-locking beam with the primary fire and a lock-on beam with the secondary fire, thus making the secondary fire useful and unique.
  4. QUOTE (BLaZor @ Aug 1 2009, 06:30 PM) <{POST_SNAPBACK}> You are wrong, the repair gun DOES NOT damage buildings in multiplayer matches.
  5. QUOTE (BLaZor @ Aug 1 2009, 02:00 PM) <{POST_SNAPBACK}> The repair gun doesn't do damage to enemies, it repairs them just like it repairs friendlies, therefore it can't destroy a structure.
  6. QUOTE (Ban4life @ Jun 12 2009, 05:32 PM) <{POST_SNAPBACK}> Please read this attentively: "each server will be able use it's own custom mods for this mod ?" The previos post was: "Yes that would be a no to adding your own music. It's for the same reason that you won't be able to customize skins (the UT3 data structure and package system.)" My question was about server side mods, while that answer refers to client side mods.
  7. I'm not sure if this question was asked or answered but after the mod is done, each server will be able use it's own custom mods for this mod ?
  8. neagu

    Boink!

    QUOTE (thrash300 @ Jun 12 2009, 12:41 PM) <{POST_SNAPBACK}> FAQ: Q: Is the kill boink sound going to make a return? A: You bet your ass it is!
  9. QUOTE (Ban4life @ Jun 7 2009, 09:12 PM) <{POST_SNAPBACK}> Rene-x is a C&C remake so it's still C&C
  10. neagu

    Hud.

    Very good arguments, i'm in favor of this change. There is maty happy now ?
  11. neagu

    Hud.

    Bigger ss, better
  12. QUOTE (Havoc89 @ May 23 2009, 07:21 AM) <{POST_SNAPBACK}> So how close is "the first release" ?
  13. That previes looks quite good. Think that in the future you can try making futuristic looking maps like this one here http://utforums.epicgames.com/showthread.php?t=680370. You know, big windows, clean looking envirements ?
  14. A topic which will contain links to all maps (and their variations) that are either based on the C&C universe, or are remakes of maps already made.[/b] -DM-Tiberium "Large DM Map set in the ruins of a tiberium infested city. Environment inspired from the Command and Conquer series." -DM-Tiberium-Special Edition "Large DM Map set in the ruins of a tiberium infested city. Environment inspired from the Command and Conquer series." Remake of DM-Tiberium -WAR-Iscariot "A small, tight packed warfare map set on a volcano sort of thing, that happens to be an old and abandoned mine station that now serves as a perfect but hazardous warfare battefield, because it has lava and nodes and stuff" Remake of C&C-Volcano -VCTF Hourglass "A remake of the original C&C Hourglass map. Released for standard Unreal Tournament 3 as a VCTF map. Features Tiberium. Created by Sod.X" Remake of C&C-Hourglass -DM-RB-Wasteland-SE "Medium/Large sized deathmatch inspired from the C&C Universe. Features: -2 completely destructible buildings -Almost all ground floors are "drive through" with the Goliath -Physics objects, with impact sounds -Destructible/Crushable physics active cars -Random explosive containers -Bombs activated by detonator -Artillery strike -3 vehicles: Goliath, scavenger, scorpion -3 powerups -All weapons present -3 powerups: Udamage, invisibility, Berserk" If there is a map i missed please post the link in a reply. Also if possible, copy and update this topic on other forums. Inform the community!
  15. QUOTE (R315r4z0r @ May 30 2009, 02:12 AM) <{POST_SNAPBACK}> That'd solve the problem
  16. Are there plans to make an irc bot, something like brenbot ?
  17. The site is still messed up, somebody ought to try and fix it. Remeber more and more people see it with each new update, so it's important to have the site constantly updated.
  18. "Renegade X has new Nod ass ready for fighting GDI! Sakura!" Fixed
  19. QUOTE (Havoc89 @ May 23 2009, 07:21 AM) <{POST_SNAPBACK}> First release ??!
  20. QUOTE (b3h1ndu @ May 21 2009, 02:42 AM) <{POST_SNAPBACK}> Try Reborn's SGM2.02 Commander BETA http://www.renegadeforums.com/index.php?t=...3&rid=24014
  21. QUOTE (Mighty BOB! @ May 20 2009, 09:02 PM) <{POST_SNAPBACK}> Fair enough
  22. neagu

    ren tools

    shaders.dll goes into your Renegade folder, and the files in the Data folder go...yes you guessed it, into your Data folder And i quote: QUOTE
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