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Pr0eX

Former Developers
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Everything posted by Pr0eX

  1. What an an unnecessary Topic... howerver, ITS UNREAL ENGINE 3, you got a very nice system of climbing ladders (pressing E and then start climbing) also its using physics for that. The way it was in Renegade is ok, too. So whats this post for?
  2. QUOTE (JeepRubi @ Jan 24 2009, 02:07 PM) <{POST_SNAPBACK}> but how is petroglyph woking? I think they got money left ;-)
  3. QUOTE (xoham @ Jan 23 2009, 11:19 PM) <{POST_SNAPBACK}> There will be a ladder. And... nothing is hack-proof :-) . QUOTE (R315r4z0r @ Jan 24 2009, 02:51 AM) <{POST_SNAPBACK}> In the past we had this topic also, and we will consider it once we are there.
  4. We will discuss this, and test it once we got the "gun" implemented (will be soon I think...), and then decide if it breaks any balance.
  5. right click -> save as.. should work also for the other links.
  6. Pr0eX

    Well done!

    QUOTE (.NET @ Jan 18 2009, 03:06 PM) <{POST_SNAPBACK}> keep cool... Its a forum for ppl who want to discuss, so just relax and let ppl post their stuff, also feel free to post yours, we will moderate the forums if we need to.
  7. Pr0eX

    Couple of queries

    Nice tool, however we can make our own stats without using the logs at all, UE3 is very powerfull, also UScript. Also a ladder will be there for RenX, I will code it at university as a project (I need one at last, so its a nice chance to use this time coding for RenX).
  8. Pr0eX

    Couple of queries

    The plans for the server? well.. should be bugfree and yes it will run on a x64 as long as you can run UT3 on it. ... DevOnline: Using voice playback device (Lautsprecher (SoundMAX Integrated Digital HD Audio)) DevOnline: VolumeThreshold is set to 0.100000 DevOnline: Initializing GameSpy DevOnline: GameSpy availability check returned 0x00000001 DevOnline: gpInitialize() returned 0x00000000 DevOnline: sakeStartup() returned 0x00000000 DevOnline: scInitialize() returned 0x00000000 DevOnline: gcd init returned 0x00000000 DevOnline: Initialization of GameSpy successful Log: Performing DNS lookup for stunserver.org ... hehe... this is the normal UT3 server/client start (log) what do you need the logs for? UT3 outputs normal plain text as log and you can choose at server start where it whould go and if server should log.
  9. Buildigs are not really static meshes, its more complex I can't explain the building setup here, the buildings are developed from scratch by the dev team and I think are unique in the Mod-Community (UT3).
  10. QUOTE (epicelite @ Jan 7 2009, 04:22 AM) <{POST_SNAPBACK}> no and no
  11. Pr0eX

    Fanart?

    QUOTE (Demigan @ Jan 1 2009, 12:29 PM) <{POST_SNAPBACK}> there are no bugs in Renegade-X, only features! :lol:
  12. Pr0eX

    Fanart?

    Spycon as (s)he lives and breathes.
  13. Pr0eX

    Applications?

    truly not bad! go on :-) plz read this: http://udn.epicgames.com/Three/CreatingHairUsingAlpha.html
  14. Hey man.. if you post your email on forums its like an invitation to spam your emailaccount. There are planty bots searching day by day public forums for emails... Do not post emails on public forums.
  15. Pr0eX

    Mirrors

    Thx a lot! We sure come back to you if we're about to release and in need of mirrors.
  16. Pr0eX

    Ã

    Tsumetai translate this: закончи city!!
  17. Pr0eX

    Ã

    seems not to be a spambot. QUOTE
  18. means releasing YEAR: 2070 MONTH: 07 ..
  19. yeah.. you can easely find the beacon!! (just wait and there will be a big light to it ;-), and not even that! --> exploasion, too) !! Dont forget to run to it after seeing the light! (you may miss the best)
  20. Wasn't the release-day yesterday? OH.. my fault sry... we are still working on it
  21. Radar - I just can tell you something: it will be MUCH more then only a map ;-)
  22. Pr0eX

    beta testing

    QUOTE (Tsumetai @ Nov 15 2008, 05:12 PM) <{POST_SNAPBACK}> I think its not asking... LETZ DO IT! (hehe )
  23. QUOTE (LeecherbS @ Nov 13 2008, 08:09 AM) <{POST_SNAPBACK}> I think mostly its english -> german, since he releases are always english :-).
  24. There are no plans atm. to make it NOT payfree, even if someone would have this crazy idea, the most of the stuff (I mean the name and also the idea of gameplay) is property of EA (or Epic Games if you look at the engine stuff).
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