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epicelite

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Everything posted by epicelite

  1. Not happening, stop asking.
  2. What if in the short time we are waiting to respawn, we could choose what character we want to spawn as?
  3. Facts about Kane: -Has links to ancient Eqypt. -Has lived for thousands of years. -Has access to advanced technology. -Has the means to regenerate his body when it gets badly damaged. -Poses as a god and uses religion as a means to recruit followers. Well let me drop this bombshell on you: Kane is a Goa'uld!! The more you think about it, the more sense it makes.
  4. I'm not with this one, will only make it harder for the losing team if anything. Reduce chem thrower damage vs MCT. Its pretty insane when 2 chem troopers can take out a building in less then 30 seconds. Can we at least give GDI a chance on Volcano? B-But that's not how its supposed to beeeeee!!! Good job, you somehow managed to make field WORSE. If you REALLY want to fix field: First start by removing Oblisk/AGT and replace with guard towers/turrets. Those ramps you added for infantry along the cliffs? Connect them together! Add a cool rope/metal treacherous looking bridge right where the waterfall is. Add some more obstacles on the filed for infantry to use as cover. How about the Silo's on Lakeside? They should be included in this!
  5. -Hitting your crouch button twice in rapid succession will toggle crouch so you don't need to hold the button! -Crouching will prevent you from falling off ledges! -You can switch seats without exiting a vehicle! Just hit 1-5 (Depending on how many passengers the vehicle supports!) -A single timed C4 will take out a artillery/MRLS and are difficult to disarm in most cases. Especially easy to use a Stealth Black Hand to toss a timed C4 onto a MRLS as a easy and safe way of takeing them out!
  6. Ok I'll try to remember that next time I play. Thanks! CONFIRMED: FXAA5 fixed it.
  7. So... anyone find a way to fix it yet?
  8. In the odd, but not rare, situation where both teams lose their vehicle factory only a couple minutes apart. Especially early game. The team that lost theirs first has a slight advantage as they will be able to purchase airdrops sooner. >GDI loses weapons factory 2 minutes into game due to rush. Their airdrop timer is started. >Nod loses airstrip 3 minutes after that. Nod airdrop timer is started. >GDI is able to start purchasing vehicles before Nod. Is this a HUGE advantage? Maybe, depends on the map I suppose.
  9. The advantage of using a group of Orca's over a Chinook easily outweigh the cost difference. Group of 3 orcas has numbers on their side, if one gets shot down most of your team will still make it to the objective. Not to mention that fact that Chinook have giant fucking targets painted on them and literally everyone will stop what they are doing to shoot at one VS a few Orca's which are always around. Its a psychological difference.
  10. Ok then. Just remove the Chinook then because its slow and useless compared to just taking your group of 4 or so players in 2 Apaches/Orcas. Advantages of using Chinook small Orca/Apache group: Cost a little less. Advantages of using small Orca/Apache group: Faster, better weapons, not suspected of being an infantry attack, half of your goddamn team is already dicking around in them.
  11. PROBLEM: If you drop some remote C4's and then change character to one who doesn't have Remote C4, you cant set off the C4's you placed and they will just hang around until you die or switch character and detonate them. Suggested solution: Go with the legacy Renegade behavior and allow remote C4 to be detonated while holding timed C4 or mines.
  12. Situation: You're point whoring a enemy refinery. You see your own power plant needs repairs, so you hit Ctrl+1. Result: "Refinery needs repairs!" because you are currently aiming at the enemy refinery!
  13. I have yet to see a GOOD reason why this is still allowed. Only excuses.
  14. One of the wooden fences at the uhhh... water bridges? If you jump up onto it and walk across you can fall off the wrong side and get stuck. Just needs the invisible wall adjusted a little. I'd take a screenshot but mine always come out totally black and unusable. The path is uhhh.. Exit Nod base Take FAR path off secondary island (closest to ocean) and the fence closest the ocean, that one.
  15. Please give me one, just ONE good reason as to why this is allowed? Might as well let stealth tank have a passenger while were at it!
  16. So mines are even more worthless now! YAY!
  17. I've always thought GDI should be allowed more mines to counter SBH.
  18. You should be able to run into a enemy and it should get stuck to them instead, turns into a game of hot potato!
  19. 1) Go Stealth Black Hand 2) Find a elevated spot where vehicles often pass by 3) Wait for a enemy tank 4) Jump on top of it 5) See how long you can stay on I don't recommend riding on top of vehicles with machine guns because they can shoot you off a lot easier.
  20. I'm not good at going into detail on things so I will just toss my thoughts out onto the table. Money crate is alright, but if you're already loaded its kinda lame. The "speed upgraded" crate should be changed to just "unit upgraded". Include a few other small upgrades and only stack them to 3 max. Should show the chevrons on your characters selection box to indicate why you're running so fast. If you're maxed out and get another one, just convert it to a money crate. The nuke crate should be removed, its distracting/annoying and punishes players that just happened to be nearby. Wasn't it removed a while ago? Why was it brought back? Just change it to a bomb. Perhaps it could call in a airstrike? C4-on-head crate is ok I guess, but you can just get in a vehicle and live. Same with C4 tossed onto you by enemy players. Vehicle crates should only happen when your team has lost their vehicle purchasing facilities. The vehicle should also be locked to the player who got the crate for at least 10 seconds. Refill crate is fine, and maybe this has been fixed, but it takes away any speed upgrades you had. I haven't seen the alien abduction crate lately, is it still around? There should be some thought put into discouraging players hopping out of their vehicle to pick up a crate. Perhaps if you recently exited the drivers seat of a vehicle, the bomb crate chance should go up? (and it should blow up your vehicle)
  21. I like to type very unhelpful posts that a 5 year old may be proud of. EDIT: totally not edited in any way.
  22. Was on goldrush and the GDI harvester just kept doing its thing even when the GDI Ref was destroyed. Really liking the new MRLS camera angle.
  23. Do we really want the 9gag audience? No, no we dont.
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