Case 1: I agree with Skeeze dude. I cant force people to team change. Also jollycake isn't a moderator (!showmods in game will show you who is moderating at the time) as he doesn't want 2. If you require help use !modrequest reason.
Case 2: b2b isnt allowed If i see someone doing it is 2 warnings then a ban. Most mods would change team and check then take screenshots. But as a normal player I wouldn't expect you to have to 2 do this.
Like tmx we have been advertising for people to join our moderator team for like 2 months? Only one person has applied. Myself and the few admins i have cant be in game 24/7 (not to mention most of my mods are bored with fighting glitch beacons etc all the time so they haven't been in game much either), if you want to help out with problems like this then i suggest you either apply for mod status or recommend people who fit the bill.
I admit i have been neglecting my server as i got bored with the glitch abuse (which is hard to prove a lot of the time) and the crashes, so i've been waiting for beta3.
Also moderating on Renx is hard work compared to the old ren. We cant temp ban, nor is there any form of client id that we can ban with so if someone doesn't like us enough they can just vpn and rejoin and cause hassle. Ive added dns to fight against this but still makes it hard, not to mention we have no way to force team changes, refund credits for team hampering or disarming glitched beacons, hell we cant even ask the server for the game score via rcon. The eva messages we can send in game vanish straight away sometimes so we cant even be sure people get our warnings to stop doing X. I get that its a beta but really stuff like this should be high on the devs list. Bad experiences will turn people off the game for good and they will be unlikely to return.
Regards
Goks