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Goku

Closed Beta Testers
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Everything posted by Goku

  1. Goku

    Mass Disconnects

    next time it happens i will grab the log and send it to you.
  2. Goku

    Mass Disconnects

    Every now and again everyone gets booted. For no apparent reason. One time it was loads of airstrikes another a rush, another a rush had finished and people started regrouping. Im pretty sure its not due to server resources, since our dedi box only dedicated towards renx. (Intel® Xeon® E5 1410 v2 & 32gb ram & 10k SAS dedicated drive for renx) we have 3 renx servers running (one passworded) and mc server but running off another drive First i thought it was the addons that the devs made, so i removed em for a time but still carried on. We have two rcon connections open normally as we are testing a 2nd bot. Any any of the devs want our logs to help narrow it down or have any ideas? Only thing i can think of atm is to reinstall the renx server and start again. Oh and Player ID has got up 2 around 6000 which is a new high for us lol. Thanks for any help you might give.
  3. Hesh was a temp mod basicly when our normal staff isnt around ill mark people as temp mods that i feel are mature enough. I dont really plan to get super tough on the proxys on the tanks etc unless masses people start complaining. Game is ment for fun right?
  4. He is a new mod. Did you let him know it was an issue? One person cant see or monitor the whole map. Also I dont allow flaming vechs, but i dont have a problem with people putting a few proxies or remotes on to punish SBH that try n steal your tank. With that said thou if it affects the base mines then I have a word and kick if it continues.
  5. Talking about the PT i find if i jump into the PT and buy a tib gun sometimes i end up with normal grenade rather than timed c4? Then im running along minding my own and go ohhh lets put timed c4 on this tank and ive got grenades.
  6. Goku

    Bot Version: 1.1.0

    Someone's taking notes lol someone is asking what i want, and with that you adding ingame irc join announces, !addbots n !killbots could be construed as the same thing good sir. --- Still both of you keep up the good work
  7. This would be good, used to add turrets on the old ren.
  8. I give up really, I love long games but some people bitched when for example GDI owns nod on field and they have the Air left but no money, then GDI decide its a good idea to Nubjet for an hour, this would have been great for that. Alas maybe make it into a rcon command then a mod can disable the defences in the right set of circumstances. I've removed the mod.
  9. If they run the same style bot we do lol. Mute as an admin command used to work in beta 1 but not in 2 or 3? maybe it could be fixed for beta4?
  10. Would love to run a CTF again. Lol dont be a sore looser Dave, just because you cant hit the broad side of a barn!
  11. Its the nature of the game mate. I agree thou, Team work level: Call of Duty
  12. i get that as well. really werid.
  13. Good work, I do agree thou whiteout could do with either a guard tower near the back or AGT/Obi restored. But then again this isnt hourglass is it lol!
  14. starting credits per map could be a good addition to his mod also.
  15. Well I did think there is a change you guys made, when the map ends everyone quits then rejoins, seems the server list gets updated while this is happening as well, so surely it spams the google services with the updates? So us popular servers that normally have 30+ players might get flagged as spammers to google or something along those lines? Just a thought. Goks
  16. I wanted to kick EKT-J but it picked on jobless first?
  17. lol Few extra commands/changes if you have time !addbots number amount / !killbots (both in game and irc & ik you dont like bots but other users do) !auth name from in game if your already signed in & are a higher rank than the mod you want to auth. (i think the classic cloudy let you do that) Mod ranks custom names in the ini file? like full moderator to something else (not really a bother thou) Option to auto auth via ip or steamid / auto reauth on map over if ip is still the same. when someone joins irc an option to have announcements for this ie Xpert joined irc Thanks for your efforts / work
  18. pm'd a link to the full log.
  19. If you want the whole log let me know its around 80mb
  20. Yup i've restarted our server player counts don't update either. changed port and server name they both show up but player count isn't updated.
  21. glad you posted that. Ive got around 20 people in my server atm but shows its empty? Is this something we can fix our end or?
  22. IRC is a very handy tool for moderation. Only problems I've seen is the bot some times thinks there is no players? !rehash seems to fix that. As for the atm issue with rcon having a hissy fit on map over, maybe could add some sorta 60-90 sec timer if the atm'd user hasn't returned then remove the +v or auto give it when they rejoin?
  23. Yeh i modded the old cloudy run run with my own dlls etc lol Only problem i have when testing it is how do you add mods to the list? when i do it goes access denied.
  24. Nice, keep up the good work. Missed the old CloudyServ from back in the day. Will defo give it a go.
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