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Techno

Closed Beta Testers
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Everything posted by Techno

  1. What is the format which this game will be released under? Is it going to be via Steam or will it be a standalone client?
  2. Oh wow, I totally forgot about the global chat that Renegade had when it was hosted on Westwood Online. Man, literally the best online experience ever. Too bad it died
  3. -When this is you after you see a new update about the multiplayer release.
  4. Focus should be on getting the multiplayer game released; nothing really matters until that happens and nothing will really be as effective in growing the active members of the community. Releasing the game on Steam is certainly a good idea, but I feel as if it would be another sidetrack from the real goal (similar to how Black Dawn was). Black Dawn was an decent game, but it really didn't bring us any closer to a complete multiplayer game nor did it bring more attention to this project. Anyone who has been around the Renegade X community for some time has seen how many people have disappeared over the ~4 years. If we still had access to all of the threads from the old forum, the new people would be able to see as well. The sad reality is that no matter how good of a game the multiplayer content is, it won't be any fun if there is nobody left to play it with anymore. And that would be a shame if it ever happened, because this is amazing project.
  5. Totems has no clue how much happiness they have brought back to countless people. An incredible experience. Thank you.
  6. Amazing Renegade X has been a better experience than 99% of the games that established development companies and have put since the birth of this project.
  7. See you all in a few months.
  8. What are they supposed to do? Keep checking everyday, without any sign of news, when the last progress related update was 5 months ago? No one should really surprised that the response to this news update is a mere trickle at best. It doesn't say anything against the integrity of the game play itself or the efforts already put in by staff, but we all know why the forums have become somewhat of a ghost town. A week later and only 8 different people have replied about this update, compared to about 1.5 years ago when updates came often and active members were in plethora. Renegade was a great game, it had the best online play across not just FPS's, but any genre period. Of course this is a great remake. Of course we are all thankful for the Totem Arts staff for taking on this taxing job. But no one wants to see no signs of progress. Even if there is more going on behind the scenes than the general public knows about, there is certainly no way for them to see any of it without updates like this thread.
  9. It purty. Good thing I just finished my PC upgrades. Core i3 overclocked to 4.04Ghz, 5830 overclocked to 900Mhz/5.0Ghz, and an SSD. It's impressive what the Unreal Engine 3 can do, especially when the Crytek engine is the one getting all of the attention. This looks better and probably runs way better than Crysis. PS. Is this DirectX 10 or 11?
  10. Fair enough, it's good to hear the mod is still alive. Now take a look at the forums over the past 5 months, would you say the same about the community? I hate to be a buzzkill. But an insufficient amount of players will spoil even the best of online games. I'd recommend posting at least something progress related in the news feed every once in awhile. Communication is a big thing. I'm not really complaining, so much as I am pointing out a problem right now that is being differed : The huge drop in activity, as evident by typical players online and forum activity, is very significant to the "success" of this game. And I'm sure all of you can figure out the reason for the sharp decline in community activity, despite no one really saying it bluntly. That said, I appreciate the time that the Totem Arts team has put into making this mod. Whether there are people to play it with or not. We all have a cult appreciation for Renegade. That is why we are all here, afterall.
  11. Everyone is basically waiting for the final release to come out. The trend is: 1. Updated version of beta comes out 2. Mass hordes of people rush the servers for a few days to play 3. People get their fix 4. Leave and wait for final version of RenegadeX to come out. ????? 5. Profit
  12. Sorry for resurrecting this thread, but I recently completed building my new Corei3/Radeon 4890 gaming system. Of course, I fired up Renegade X for the first time and here's what I've redrawn upon: -You hop everywhere you go to avoid getting hit -Killing the harvester at the start of each round to whore points -Getting a Mobius Gun when the snipers in the tunnels are just too good to clear out with a 500 sniper
  13. QUOTE (IronWarrior @ Oct 1 2009, 05:20 PM) <{POST_SNAPBACK}> I'm talking about killing people. A 500 is the better weapon if you have any worth as a sniper. Faster rate of fire means you can kill more people in less time than a Ramjet. No bullet time means instant death as soon as you click on the head. It is also cheaper as well. For aircraft, MRLs, and Mobile Artys of course you use the Ramjet. If you are patroling the tunnels though, especially in Islands and Hourglass you are better off with a 500.
  14. QUOTE (QUAKERxnc @ Oct 1 2009, 01:38 AM) <{POST_SNAPBACK}> Blasphemy
  15. It still had that native UT3 feel to it, but overall it was very accurate to Renegade. Well done and I can't wait to see what the other 65% looks like.
  16. I already have UT3 but this is very generous of you to do so. Those of you who already have a copy of UT3 please refrain from jumping on this > Happy gaming and see you all on the 30th.
  17. QUOTE (MecanicalMan @ Sep 20 2009, 10:03 PM) <{POST_SNAPBACK}> Lol. It's evened out by the fact that the MRL is horribly compared to the Mobile Arty. Yeah the rockets lock on, but they're so slow that anyone with a decent bit of skill can dodge them on foot. The Mobile Arty is a much better building banger because it fires out all it's power in one shot.
  18. You could argue that GDI has the advantage with vehicles. Medium tanks are the best all around ground vechs in terms of cost/firepower/speed/armor ratio. Also, NOD has a REALLY crappy APC that can not fit through the cracks on City Flying. GDI's 450 credit Patch is much better then NOD's equivalent 450 credit Laser Chain Rifle. The AGT and defense towers can attack more then one target at a time, which can reveal an entire SBH rush. GDI also has the more powerful rocket launcher for 400 credits, which I would rather have anyday over NOD's equivalent 400 credit SBH. Renegade is a very balanced game, just because one team has a cool weapon/character doesn't mean your team doesn't have one too. Judging by your previous thread about the Ramjet rifle, some thing tells me you aren't well versed with the game.
  19. QUOTE (Proto @ Aug 19 2009, 10:50 PM) <{POST_SNAPBACK}> B)
  20. Harvester walking is completely legit. I was around when it first started showing up and people were amazed at how the SBH could have gotten to the back of the GDI Refinery when the AGT and PP were still up. It's a great tactic and the only people who hate on it are mostly noobs. Harvester walking is easily countered by spraying a few bullets on the side of the Harvester when it comes near your Power Plant.
  21. And then I JIZZED in my pants!
  22. Will vehicle massing still be possible?
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