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Pyder02

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About Pyder02

  • Birthday 04/12/1986

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    Horsens, Denmark

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  1. sorry, but what in the world are you talking about? The accuracy of the AGT and Obelisk is already spot on, AOE makes no diffrence when trying to sneak. Unless you're trying to sneak in with 2 people, but even then, common sense would tingle and make you not go at the same time at dangerous spots. this is just simple practice. And have you even tried running to the Obelisk in field? The edge of the Refinery no longer gives cover against the obelisk, and running from the wall still doesn't work because the blind spot on the obelisk has been reduced. I see what you're trying to say, but it makes absolutely no sense here. He is right. If you sprint towards the obesik, it will only be able to hit you once, therefore you can reach it with a 1k infantery as he said. Still not a good plan since any mine or turret or other player will easily kill you with 50 hp left.
  2. It is about balance, not about realism. More than that, it is about intuitive balance. Of course you could make a pistol shoot rockets and a machine gun repair tanks. You could even make that scenario perfectly balanced if you adjusted prices. But that would be just random nonsens (just like an anti tank sniper) that scares away new players who have no idea which weapon is good against what and get frustrated by the randomness.
  3. I think this is the point that matters. It is a little unrealistic that a sniper bullet does high damage to light vehicles (although one could argue that you can shoot the driver through the windshield of an unarmored vehicle or hit the gas tank of a helicopter like in a bad action movie...) It is, however, utterly ridiculous to have a sniper bullet tear apart a heavy tank! This is why I think the way you try to "balance" the ramjet is a really really bad way to go. I put "balance" in quotes, because it is a poor balance if you just make the ramjet a mediocre weapon against everything (infantery, light and heavy vehicles). You should really try to stick to a rock-paper-scissors way of balancing: Sniper kills infantry, Armored Vehicles kill sniper, Railgun kills armored vehicles. Right now, railgun would be useless, because it does less dps to a mamoth tank than the ramjet. You should really think about that... I like most of the other changes though. Great effort you guys put into that game
  4. Just don't join these servers? Life can be so simple...
  5. I agree, 12-16 player servers are perfect, but hard to find. edit: well, didn't read the "per team"...
  6. Problem is imho that most servers have set the maxplayers way too high. More than 20 players in a game basicly means brainless zerging and endless sieging. But it's often hard to find a server with a reasonable amount of like 8-20 players.
  7. No it didn't. That feature was not in the original C&C (Tiberian Dawn; the one Renegade is based on), but was first implemented in Tiberian Sun iirc. It would suck big time, because it would make camping even more powerfull and nearly impossible to stop. People whose priority is to never die or getting a high K/D ratio are usually bad players and shouldn't be rewarded.
  8. yes, in the whole world. It dropped from almost 1000 at the first weekend after release iirc. But I fear the beta 2 dilemma will cost the game more and more players
  9. Walls has alwys been the favorite map since the start of the beta. I like it too, because it is well balanced and flying helicopters is fun. Imho that's why we don't really need another desert map with no towers (complex). I would love to have under, city or volcano for some variation. @Ramon: I ofte play lakeside and mesa, I thinky they are #2 and #3 of my most played maps.
  10. I also prefer the small maps and REALLY hope for a volcano remake!
  11. Imba! The Ion cannon beacon is waaaaay easier to spot and to target!
  12. No, we aren't. I'm just posting a picture to show that the war factory is cyclops giving the finger so people don't have to search the web for an image or go in game. what people would that be? what's cyclops? And what has GDI's Weapons Factory to do with it? So many questions!
  13. THANK YOU! sometimes the solution is so simple
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