Tarvin Posted September 2, 2021 Share Posted September 2, 2021 This following scenario played out on Walls. I landed my apache, repaired it, and then ran into the nearest terminal in the HON so I could heal my character. I got back just in time to see some jerk jump into my apache and was able to join him as the passenger in my own vehicle. I used the "Get out of the vehicle" chat a few times as he continued to fly ... and promptly got my apache destroyed. This has happened to me a few times and it's never any less frustrating that even if you get into your own stolen vehicle, you can't do a damn thing to get it back. Would it be possible to allow the owner of a vehicle to take control of the vehicle by pressing 1 in the same way command of vehicles can be taken away from AI players? Also, maybe a countdown timer that would give you exclusive rights to your vehicle (if it's still locked) for a short time after exiting it to decrease the frequency of this happening and make it easier for players to retake stolen vehicles? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 2, 2021 Totem Arts Staff Share Posted September 2, 2021 Press L, if that Apache is bound to you (vehicles autobind if it's the only one you have when you buy it) . It locks the driver seat Quote Link to comment Share on other sites More sharing options...
Tarvin Posted September 2, 2021 Author Share Posted September 2, 2021 (edited) The apache was locked. That's the frustrating part. This isn't the first time a locked vehicle has been stolen from me by other players. That's why I thought it would be good to have alternate means to reclaim. Edited September 2, 2021 by Tarvin Quote Link to comment Share on other sites More sharing options...
Dagama Posted September 2, 2021 Share Posted September 2, 2021 Yeeeeeeeeeeeeeeeeeeeeeeeeeessssssss. That's true. You need to lock 'em everytime when you entering, but vehicle marked as "locked" if you locked it once. Same trash with the enemies who can using your locked vehicles. Quote Link to comment Share on other sites More sharing options...
Tarvin Posted September 2, 2021 Author Share Posted September 2, 2021 The enemies using locked vehicles I don't have a problem with, in fact, I've been the vehicle thief a few glorious times. But you have to specifically lock a vehicle every time you get out and get back in? I wasn't aware of that possibility because the vehicle still says that it is owned by me and that it is still locked. I make it a habit to check if the locked notice is on my vehicle when I get in and I've still lost them to theft. Could one of the developers clarify on this? Quote Link to comment Share on other sites More sharing options...
TheOlsenTwins Posted September 2, 2021 Share Posted September 2, 2021 Normally it stays locked even when getting out, so you can just lock it once and forget about it. Although it would be really clarify the UI- Info-Text about locking, so that new players don't think that it is locked against enemies. (which is implied by "Locking" IMHO) Quote Link to comment Share on other sites More sharing options...
Tarvin Posted September 2, 2021 Author Share Posted September 2, 2021 Being able to steal enemy vehicles is great fun and has always been a part of Renegade that I think should stick around. It's just the vehicle stealing thieves on your own team that are the problem. One thing I neglected to mention is that when the thief stole my apache, it clearly said "Tarvin's Apache" on the text of the vehicle, so the ownership was still linked to me. Could there be hacks that enable jerks to get around vehicle locks? I think a developer input would be great here to explain the mechanics of what's happening. Quote Link to comment Share on other sites More sharing options...
isupreme Posted September 2, 2021 Share Posted September 2, 2021 your name on the vehicle does not reflect the status of locked or unlocked. Only when you see "locked" after your name is it locked. Quote Link to comment Share on other sites More sharing options...
Tarvin Posted September 2, 2021 Author Share Posted September 2, 2021 (edited) Which is itself not a direct indication as to whether the vehicle can be driven by other members of your team based on what was said earlier? I'm confused. Edited September 2, 2021 by Tarvin Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 3, 2021 Totem Arts Staff Share Posted September 3, 2021 Vehicles indicating that they belong to you does not mean that it's locked. It's only bound. It's only locked if it also says "[Locked]" This is only bound, not locked While this one is bound AND locked. Note that I locked it without going inside. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 3, 2021 Totem Arts Staff Share Posted September 3, 2021 13 hours ago, TheOlsenTwins said: Although it would be really clarify the UI- Info-Text about locking, so that new players don't think that it is locked against enemies. (which is implied by "Locking" IMHO) How would you be able to explain that.... like in 2 words or less? Quote Link to comment Share on other sites More sharing options...
TheOlsenTwins Posted September 5, 2021 Share Posted September 5, 2021 Current Messages when getting in for the first time or locking it are: $Vehicle auto-bound. Press [L] to toggle lock on driver seat. Hold [L] to unbind. $Vehicle driver seat locked. Maybe they can be changed to something like this, to make it more clear: $Vehicle auto-bound. Press [L] to toggle lock against your team. Hold [L] to unbind. $Vehicle driver seat locked against your team. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 8, 2021 Totem Arts Staff Share Posted September 8, 2021 I said 2 words or less EVA notification for this is just bad. What kind of new player in the right mind would look at the little green message on the corner for important notifications? Quote Link to comment Share on other sites More sharing options...
TheOlsenTwins Posted September 8, 2021 Share Posted September 8, 2021 You can instead write "against teammembers", so its two words If you want to add additional info you can use the EVA Messages and display them bigger, or not? Quote Link to comment Share on other sites More sharing options...
isupreme Posted September 8, 2021 Share Posted September 8, 2021 L = Deny team or Deny to team 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 14, 2021 Totem Arts Staff Share Posted September 14, 2021 Honestly I'd rather just put them as CText message rather than Eva message. No sound feedback and message on the corner is really hard to notice. "Driver Locked to Allies"/"Driver Unlocked to Allies" sounds a lot shorter tbh, but it might still be too long 1 Quote Link to comment Share on other sites More sharing options...
TheOlsenTwins Posted September 14, 2021 Share Posted September 14, 2021 Yeah, go with it, anything is better than the current situation 1 Quote Link to comment Share on other sites More sharing options...
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