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  • Totem Arts Staff
Posted

I'm not sure exactly how to describe this, so just watch the video.

I don't remember seeing an issue like this since Beta 2. (in Beta 2, the camera would go into the ground every time you exited a vehicle)

I'm not sure why I didn't notice this yesterday or earlier today?

My in game settings are max @ 2160p with all options ticked except motion blur. 

I have used the same settings for years and haven't seemingly changed anything.

 

Who knows maybe it is something on my end specifically... but I'm throwing it out there anyways.

  • Totem Arts Staff
Posted

I noticed the same thing a little while back when I was testing some stuff on the dev version. Didn't think much of it, thought it was due to some custom code. Guess it wasn't.

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