Totem Arts Staff roweboat Posted September 19, 2019 Totem Arts Staff Share Posted September 19, 2019 I'm not sure exactly how to describe this, so just watch the video. I don't remember seeing an issue like this since Beta 2. (in Beta 2, the camera would go into the ground every time you exited a vehicle) I'm not sure why I didn't notice this yesterday or earlier today? My in game settings are max @ 2160p with all options ticked except motion blur. I have used the same settings for years and haven't seemingly changed anything. Who knows maybe it is something on my end specifically... but I'm throwing it out there anyways. UDK (Unreal Development Kit) based games 09.18.2019 - 22.56.30.02.mp4 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted September 19, 2019 Totem Arts Staff Share Posted September 19, 2019 I noticed the same thing a little while back when I was testing some stuff on the dev version. Didn't think much of it, thought it was due to some custom code. Guess it wasn't. 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff yosh56 Posted September 19, 2019 Totem Arts Staff Share Posted September 19, 2019 Actually noticed it yesterday too........ when I shot myself like 10 times as a Gunner. 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff SonnyX Posted September 23, 2019 Totem Arts Staff Share Posted September 23, 2019 Confirmed to be fixed in the next patch! Thanks for reporting! 1 Quote Link to comment Share on other sites More sharing options...
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