DenWellingston Posted April 4, 2019 Share Posted April 4, 2019 (edited) My first realized version of the project ReSound, changing the sound effects of weapons in the game. At the moment, the Railgun is ready, the sound of which is now more close to that of the Tiberian Sun. Changed the sound of charging and firing weapons, but in the near future there will be additional changes in other types of weapons. Special thanks to the HIHIHI user for helping to write the mutator code. There is a version of the mutator for single-player and for installation on the server. Instalation: *Skirmish version Den_ReSound_Skirmish.7z * Multiplayer Server versionDen_ReSound_Multiplayer_Server.7z Unzip the archive files in the game folder. To run the version with the modified sound you need to run DenServer.b Thanks again to the HIHIHI user for writing the code for the mutator to work. Edited April 9, 2019 by DenWellingston Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted April 4, 2019 Author Share Posted April 4, 2019 3 Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted April 7, 2019 Former Developers Share Posted April 7, 2019 Sounds really nice! Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted April 7, 2019 Author Share Posted April 7, 2019 Thank! In the next update, I will try to make the shot louder. For the basis for it, I took the same as Westwood for Tiberium Sun: railgun from the movie "The Eraser. At the moment I started to work for the Volt Rifles, and for the rest, they will be decided as requests are received. Quote Link to comment Share on other sites More sharing options...
Henk Posted April 8, 2019 Share Posted April 8, 2019 Needs a longer tail in my opinion, you can achieve that with reverb (on the sample) Quote Link to comment Share on other sites More sharing options...
Suspiria Posted April 15, 2019 Share Posted April 15, 2019 Cool! This sounds more railgun to me than what we currently have. I do also agree with Henk on the tail length - could 'discharge' somewhat longer. Nice work, looking forward to see this in action. Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted May 14, 2019 Author Share Posted May 14, 2019 (edited) Hello. And here is the new update. -Used reverb sounds Railgun. It should be better now. -Replaced the sounds of rifle shots, but there is no alternative shooting mode. - Additional updates and improvements are very dependent on feedback, I welcome your comment. Rock'n'roll Edited May 14, 2019 by DenWellingston 1 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted May 15, 2019 Totem Arts Staff Share Posted May 15, 2019 (edited) Railgun blast sound lasts a little too long, might be better if the reverb fade-out is longer Edited May 15, 2019 by Madkill40 Quote Link to comment Share on other sites More sharing options...
DenWellingston Posted June 2, 2019 Author Share Posted June 2, 2019 (edited) Good day. Another Project ReSound Update Railgun * Reverb attenuation increased by 25%. VoltAutoRifle * Completely replaced the sounds of the main fire mode in order to bring it closer to the original. The next update will add a new sound for the VoltAutoRifle alternate fire, however, further updates and exactly which sound effects need replacing depend on your opinion. Personally for me, I plan to replace all sounds in grenade launchers and rocket launchers, as well as EMR grenades. Project ReSound v0,3 Skirmish Version.7z Project ReSound v 0,3 Server Version.zip Edited June 3, 2019 by DenWellingston Quote Link to comment Share on other sites More sharing options...
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