Trap Posted November 6, 2018 Share Posted November 6, 2018 Hi guys, just want to give some feedback on CNC-Horologue. At the current stage this map is - in my personal opinion - a bad joke. The hill is extremely in favour of GDI as Nod Artilleries can't fire / target properly while at the steep hill. MRLS just use their lock-on feature, while Arty drivers have to figure out how to hit targets up the hill. And any tanker knows what I mean... Arty firing up a steep hill is just... difficult. Unless you got the perfect spot. And yes... Artys can target GDI units from their base, but that's by no means a way to push GDI back efficiently. What do you think about Horologue? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted November 6, 2018 Totem Arts Staff Share Posted November 6, 2018 Spam LCG and airstrikes to victory Quote Link to comment Share on other sites More sharing options...
Akbaro Posted November 6, 2018 Share Posted November 6, 2018 I very rarely play vehicle so I dont know too much but it does look like a bit of a shitshow up there, the silo side of things is too open and makes it easy for snipers to get a click on you imo. I dont know why everyone voted for it over hourglass its better in every way. Quote Link to comment Share on other sites More sharing options...
Akbaro Posted November 6, 2018 Share Posted November 6, 2018 21 minutes ago, Sarah! said: Spam LCG and airstrikes to victory Surely having to adopt a specific strategy for only one side still puts them at a disadvantage when GDI can just do meat and potatos with ease. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted November 6, 2018 Totem Arts Staff Share Posted November 6, 2018 No map is ever balanced, that's the fun of the game. Some strategies work better on some maps than they do on others. Adapt to the map Quote Link to comment Share on other sites More sharing options...
Akbaro Posted November 6, 2018 Share Posted November 6, 2018 (edited) 4 minutes ago, Sarah! said: No map is ever balanced, that's the fun of the game. Some strategies work better on some maps than they do on others. Adapt to the map It becomes even more reliant on coordination and teamwork where you get people never voting for the map because one side seems to always lose. Im sure in a month Horologue is going to become a Mesa. Btw you were < blank > werent you? Edited November 6, 2018 by Akbaro Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted November 6, 2018 Totem Arts Staff Share Posted November 6, 2018 2 minutes ago, Akbaro said: It becomes even more reliant on coordination and teamwork where you get people never voting for the map because one side seems to always lose. Im sure in a month Horologue is going to become a Mesa. Btw you were < blank > werent you? No, I haven't played today. 1 Quote Link to comment Share on other sites More sharing options...
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