Newbie Posted October 16, 2018 Share Posted October 16, 2018 (edited) Hello again, 1. Airstrikes, allow multiple airstrikes at once, add x minute cooldown per player usage. x is equal to ( {players-on-team}/7.5} + 5 ). 2. EMP grenades, after vehicle being hit, while vehicle is being repaired, allow slow vehicle movement. 3. Allow purchasing multiple items, does not replace current item (/forums/topic/76284-keep-purchased-items-or-refund-credits) 4. Allow repair gun auto seek (non-straight-line). The blue beam of repair gun will seek to repairable target, holding right click will enable straight-line-fire (disables seek). That's all, for now. Edited October 16, 2018 by Newbie 1 Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted October 16, 2018 Share Posted October 16, 2018 My opinion on your suggestions 1. Honestly I don't agree with it, a personal limit would only be fine if maps were much larger and not used to summon one within radius of one currently being called down. Otherwise on smaller maps like Field, you could potentially end up with a near infinite amount of airstrikes being called on the front entrance of a base, one after another. 2. I don't mind having extremely limited mobility being an option, compared to no movement. 3. Its to prevent issues where one person can use an SBH to infiltrate a building using a repair tool and then placing a nuke while shooting the MCT/guarding the Beacon. 4. Currently this wouldn't work. Rep tool/gun uses both clicks for different functions. Left click = Disarm own proxy mines, Right click = repair own mines. Quote Link to comment Share on other sites More sharing options...
limsup Posted October 16, 2018 Share Posted October 16, 2018 1 hour ago, Newbie said: 4. Allow repair gun auto seek (non-straight-line). The blue beam of repair gun will seek to repairable target, holding right click will enable straight-line-fire (disables seek). Would be a dream come true for me, as a dedicated Technician But I guess it would just probably wouldn't be wise. Quote Link to comment Share on other sites More sharing options...
Moat Posted October 16, 2018 Share Posted October 16, 2018 1 hour ago, Newbie said: 4. Allow repair gun auto seek (non-straight-line). The blue beam of repair gun will seek to repairable target, holding right click will enable straight-line-fire (disables seek). This will result in unbeatable infantry, a lcg with two technicians Quote Link to comment Share on other sites More sharing options...
Newbie Posted October 16, 2018 Author Share Posted October 16, 2018 6 hours ago, Fffreak9999 said: 4. Currently this wouldn't work. Rep tool/gun uses both clicks for different functions. Left click = Disarm own proxy mines, Right click = repair own mines. Change some key bindings, holding CTRL will disable auto-seek. Quote Link to comment Share on other sites More sharing options...
Newbie Posted October 16, 2018 Author Share Posted October 16, 2018 6 hours ago, Fffreak9999 said: Otherwise on smaller maps like Field, you could potentially end up with a near infinite amount of airstrikes being called on the front entrance of a base, one after another This is exactly what's happening now. Airstrikes can only be called one after another. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted October 16, 2018 Totem Arts Staff Share Posted October 16, 2018 1 hour ago, Newbie said: This is exactly what's happening now. Airstrikes can only be called one after another. There is a team cooldown for airstrikes already. The cooldown can be increased on the map if it's a problem Quote Link to comment Share on other sites More sharing options...
vandal33 Posted October 18, 2018 Share Posted October 18, 2018 On 10/17/2018 at 3:40 AM, Newbie said: Change some key bindings, holding CTRL will disable auto-seek. But why? Quote Link to comment Share on other sites More sharing options...
Axesor Posted October 18, 2018 Share Posted October 18, 2018 I was suggesting no. 4 years ago, and I remember that there was some technical issues that do not support such a thing. It makes servers overload too much. The same reason why toggleable repair gun feature was removed. Quote Link to comment Share on other sites More sharing options...
Moat Posted October 19, 2018 Share Posted October 19, 2018 14 hours ago, Axesor said: I was suggesting no. 4 years ago, and I remember that there was some technical issues that do not support such a thing. It makes servers overload too much. The same reason why toggleable repair gun feature was removed. unreal tournament link gun Quote Link to comment Share on other sites More sharing options...
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