limsup Posted October 14, 2018 Share Posted October 14, 2018 We have recieved feedback asking for the increase of the vehicle limit on CNC-Hourglass. Please vote, which limit would you like to see implemented. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted October 14, 2018 Totem Arts Staff Share Posted October 14, 2018 I think it's good as how it is as long as this reinforcements thingy is a thing Quote Link to comment Share on other sites More sharing options...
Newbie Posted October 14, 2018 Share Posted October 14, 2018 Stick it to 32, one tank per person. See how it plays out Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted October 14, 2018 Totem Arts Staff Share Posted October 14, 2018 (edited) Remove the limit cap and let the world burn ... Edited October 14, 2018 by roweboat 2 1 Quote Link to comment Share on other sites More sharing options...
Fffreak9999 Posted October 15, 2018 Share Posted October 15, 2018 lol Quote Link to comment Share on other sites More sharing options...
Ryz Posted October 15, 2018 Share Posted October 15, 2018 I rather have more light so I can see the vehicles.... 3 1 Quote Link to comment Share on other sites More sharing options...
Eagle XI Posted October 15, 2018 Share Posted October 15, 2018 yee its way too dark when the fog falls. 1 Quote Link to comment Share on other sites More sharing options...
limsup Posted October 15, 2018 Author Share Posted October 15, 2018 This vote is not about the map's brightness - only added a reference to that because it is potentially a source of confusion for people (i.e. Hourglass != Horologue). But on a second thought, people should speak up if they feel it should be adjusted. The map author shall weigh in here with his own opinion soon enough Thank you for casting your votes! Quote Link to comment Share on other sites More sharing options...
Ryz Posted October 15, 2018 Share Posted October 15, 2018 Well vehicles wise I don't know, really... I like the feeling of the map but cant judge about vehicle amount: 1) never hitted the vehicle limit for long (afaik) 2) cant see vehicles most of the time Considering the darkness. It's not a matter of like or dislike. A lot of ppl actually can't see stuff, so the map is hard to play which could be adjusted with a bit more light. Does't have to be daylight offcourse. 1 Quote Link to comment Share on other sites More sharing options...
limsup Posted October 16, 2018 Author Share Posted October 16, 2018 One benefit of it and the storm/fog is how snipers are usually having a decreased efficiency 1 Quote Link to comment Share on other sites More sharing options...
TheDeadlyWolf Posted October 16, 2018 Share Posted October 16, 2018 Well, the storm/fog weather change is to provide cover on a map with little to no cover for tanks (just time the fog with a rush, they won't see it coming till its too late + adds variety) However...Possible changes The Standard lighting can be increased The storm/fog can have a longer delay before re-occurring - therefore the map would be brighter more! Would that be fine? Quote Link to comment Share on other sites More sharing options...
Ryz Posted October 16, 2018 Share Posted October 16, 2018 50 minutes ago, TheDeadlyWolf said: Well, the storm/fog weather change is to provide cover on a map with little to no cover for tanks (just time the fog with a rush, they won't see it coming till its too late + adds variety) However...Possible changes The Standard lighting can be increased The storm/fog can have a longer delay before re-occurring - therefore the map would be brighter more! Would that be fine? I understand why it is and I like the 'feeling' of the map... Not sure how to find a balance between making vehicles more visible and invisible to rush.... Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff roweboat Posted October 17, 2018 Totem Arts Staff Share Posted October 17, 2018 17 hours ago, TheDeadlyWolf said: Well, the storm/fog weather change is to provide cover on a map with little to no cover for tanks (just time the fog with a rush, they won't see it coming till its too late + adds variety) However...Possible changes The Standard lighting can be increased The storm/fog can have a longer delay before re-occurring - therefore the map would be brighter more! Would that be fine? I'm forgetting if the fog covers the whole map or just the middle area & side routes? I like the idea of the fog. I feel maybe its a bit too much. it might be sort of funny & helpful to put "warning" sign posts if you can, outside base, to warn of possible fog =D Quote Link to comment Share on other sites More sharing options...
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