Madkill40 Posted May 12, 2018 Share Posted May 12, 2018 Could anyone take the meshes of the current GDI and Nod buildings and make some derelict variations out of them? Ones you cannot enter because they're somewhat reduced to rubble or partially falling down into bits. Would be quite nice to have as props. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted May 12, 2018 Totem Arts Staff Share Posted May 12, 2018 take the mesh and set the lod to 3 or what ever the highest number is Quote Link to comment Share on other sites More sharing options...
Madkill40 Posted May 13, 2018 Author Share Posted May 13, 2018 On 5/12/2018 at 6:21 PM, kenz3001 said: take the mesh and set the lod to 3 or what ever the highest number is No. Not 'Destroyed Building' but actually derelict. Falling to pieces. Maybe even mostly rubble, something more well... derelict. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted May 14, 2018 Totem Arts Staff Share Posted May 14, 2018 6 hours ago, Madkill40 said: No. Not 'Destroyed Building' but actually derelict. Falling to pieces. Maybe even mostly rubble, something more well... derelict. It's hard to do that because if we change something to the model it will most likely mess up the UV map. I suggest you take a look at the Nod Base from Black Dawn. They used a lot meshes to make it look like it's rubble coming off the building 1 Quote Link to comment Share on other sites More sharing options...
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