[B]Veyron Posted March 29, 2018 Share Posted March 29, 2018 I'm looking to know why maps use landscape instead of Terrain and some of the benefits? also using Terrain and my vehicles fall through the Terrain floor why does this happen? NOTE: picture below using the avatar. also this is a copy of another terrain in the same map I just used ALT + drag and dragged it to said location and I have built geometry and paths. should I just make a second terrain? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted March 30, 2018 Totem Arts Staff Share Posted March 30, 2018 Building geometry and paths is irrelevant to whatever the issue your having is. Make sure the collision settings are correct and that you can also walk on it. Quote Link to comment Share on other sites More sharing options...
j0g32 Posted March 30, 2018 Share Posted March 30, 2018 On 29/03/2018 at 8:21 PM, ☢☢☢☢ said: why maps use landscape instead of Terrain and some of the benefits? Landscape is an optimised Terrain system, specialised for large scale environments; e.g. it supports mesh LOD, mesh normal maps, advanced material blending, importing weight maps, advanced brush tools, erosion, etc. I can see that a potential benefit of Terrain is that it is somewhat more straightforward to apply different materials to it, but other than that... 1 Quote Link to comment Share on other sites More sharing options...
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