randomdude Posted December 30, 2017 Share Posted December 30, 2017 Hi all just a suggestion here I think It would be a cool idea if you can join a game as party for example you want to play online with 3 other friends and enter the game in the same team as them it can also be useful if clans want to battle against each other it might be a good option to add in the future Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 30, 2017 Totem Arts Staff Share Posted December 30, 2017 (edited) 43 minutes ago, randomdude said: Hi all just a suggestion here I think It would be a cool idea if you can join a game as party for example you want to play online with 3 other friends and enter the game in the same team as them it can also be useful if clans want to battle against each other it might be a good option to add in the future My thoughts on this.... If clan's are wanting to battle each other, they can have it hosted on a passworded server, where teams can be setup accordingly. As for parties in-game, it's not a great idea. Depending on the setting of the server, the teams are mixed in a few different ways. Complete random mixing or purposeful "team balancing" done by the system is the best way to have the game played. If there's 4 people stacking, they are most likely going to be highly coordinated and will have a huge advantage over the other team. I don't think stacking in itself is fair or good for gameplay. However, there are other ways of getting on the other team, such as requesting team change. I don't think 'squads' or parties should be added to the game. Edited December 30, 2017 by Sarah! Quote Link to comment Share on other sites More sharing options...
Axesor Posted December 30, 2017 Share Posted December 30, 2017 (edited) Restricted or not, I havent noticed no difference in gameplay ballance. Its just a pain in the ass thingie. If I want to play with my friend or so, I should be able to. Ppl who cant play coordinatingly are not nobodys problem. Loosing is part of learning. Limits of not being able to join the team with more players than second one was more than enough and fair restricting rule. Not being able to choose my team is what made me stop playing... Just no, thx. Edited December 30, 2017 by Axesor Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 30, 2017 Totem Arts Staff Share Posted December 30, 2017 15 minutes ago, Axesor said: Restricted or not, I havent noticed no difference in gameplay ballance. Its just a pain in the ass thingie. If I want to play with my friend or so, I should be able to. Ppl who cant play coordinatingly are not nobodys problem. Loosing is part of learning. Limits of not being able to join the team with more players than second one was more than enough and fair restricting rule. Not being able to choose my team is what made me stop playing... Just no, thx. When we had 5 people on Discord playing together ingame, we never lost. We won 5 games in a row extremely fast. Maybe it was just our individual skill, but when mics and groups are involved I think it gives a pretty big advantage. I don't know if not having mics affects this or not. Quote Link to comment Share on other sites More sharing options...
Axesor Posted December 31, 2017 Share Posted December 31, 2017 @Sarah!Good for you. Other team should have cooperate for better defences at least. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 31, 2017 Totem Arts Staff Share Posted December 31, 2017 1 minute ago, Axesor said: @Sarah!Good for you. Other team should have cooperate for better defences at least. I'm not trying to boast. If a system like this gets added, it will get REALLY easy for the few good groups of players to stack and ruin pub games for the majority. Quote Link to comment Share on other sites More sharing options...
Agent Posted December 31, 2017 Share Posted December 31, 2017 An out-of-match party system is not in the works, and would be dependent on the implementation of other (larger) items such as a login system which is not currently slated for implementation. Quote Link to comment Share on other sites More sharing options...
ShrewdTactician Posted December 31, 2017 Share Posted December 31, 2017 in the words of kenx, hint hint hint 1 Quote Link to comment Share on other sites More sharing options...
Axesor Posted December 31, 2017 Share Posted December 31, 2017 (edited) @Sarah!oh Iam not standing for any system. Iam against current system which only makes one people feel better and other ppl feel discomforted, with outgoing result near to 0 for making teams ballances. Sometimes 1 or 2 good players is enough to make one team totaly dominating other one, no matter what team they are playng in. Edited December 31, 2017 by Axesor Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff NodSaibot Posted December 31, 2017 Totem Arts Staff Share Posted December 31, 2017 7 hours ago, Axesor said: @Sarah!oh Iam not standing for any system. Iam against current system which only makes one people feel better and other ppl feel discomforted, with outgoing result near to 0 for making teams ballances. Sometimes 1 or 2 good players is enough to make one team totaly dominating other one, no matter what team they are playng in. The team balance options are decided per server, it just depends on what the server owner decides Quote Link to comment Share on other sites More sharing options...
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