Ryz Posted January 11, 2017 Share Posted January 11, 2017 When pressing Q twice it 'shows' the vehicle ppl should get in, but if you are too close to the harv it shows 'get in the harvester' Just letting you guys know! Quote Link to comment Share on other sites More sharing options...
Agent Posted January 11, 2017 Share Posted January 11, 2017 Did you try getting in the Harvester? Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted January 11, 2017 Share Posted January 11, 2017 Get out of the harvester! Get in the vehicle: turret Get out of the vehicle; turret Quote Link to comment Share on other sites More sharing options...
testman Posted January 11, 2017 Share Posted January 11, 2017 Well, that would make sense on Whiteout / Tomb. Purchasable drivable harvesters for extra team credits when? And for harvester rushes of course. Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted January 11, 2017 Share Posted January 11, 2017 1 hour ago, Norc said: And for harvester rushes of course. only with NOS boost. Quote Link to comment Share on other sites More sharing options...
Guest Gliven Posted January 11, 2017 Share Posted January 11, 2017 Harvester Rush! Run over the infidels! Quote Link to comment Share on other sites More sharing options...
Crowsy Posted January 11, 2017 Share Posted January 11, 2017 10 Harvesters slowly chewing at buildings...that would be a sight to behold. 1 Quote Link to comment Share on other sites More sharing options...
Ryz Posted January 12, 2017 Author Share Posted January 12, 2017 On 1/11/2017 at 3:11 AM, Agent said: Did you try getting in the Harvester? I am not that stupid Quote Link to comment Share on other sites More sharing options...
Moderator Quinc3y Posted January 12, 2017 Moderator Share Posted January 12, 2017 On 11.01.2017 at 4:02 AM, Gliven said: Get out of the harvester! Get in the vehicle: turret Get out of the vehicle; turret Enemy spotted! Purchase Terminal 1 Quote Link to comment Share on other sites More sharing options...
Henk Posted January 12, 2017 Share Posted January 12, 2017 (edited) Enemy spotted! near Edit: To clarfiy, this is what it shows when there are not spotting nodes/volumes. Maybe it would be better to leave out the "near" when a spotting node isn't found @yosh56 Edited January 12, 2017 by Henk Quote Link to comment Share on other sites More sharing options...
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