sterps Posted November 11, 2016 Share Posted November 11, 2016 (edited) I've noticed while playing over the last few weeks, that when engaging in tank battles, while using a Mammoth tank, often my shells do NO damage to enemy vehicles, even if i hit them a several times in a row. I land direct hits... and no damage is inflicted. Edited November 12, 2016 by sterps Quote Link to comment Share on other sites More sharing options...
Novilan Posted June 22, 2017 Share Posted June 22, 2017 Since nobody replied here yet, I wanted to bring this topic back up and would like to ask if someone already looked into this? @yosh56 I have played more often with the Mammoth Tank lately and noticed that this happens quite often to me. Though it really seems to affect no more than the damage of the double cannon to vehicles. 1 Quote Link to comment Share on other sites More sharing options...
voltex Posted June 22, 2017 Share Posted June 22, 2017 This happened to me a couple times before and thought it was fixed, I think it was a rare bug when fire the canons and missiles at the same time. Reloading wouldn't fix it either I would have to have someone else drive it and get out to fix it. Quote Link to comment Share on other sites More sharing options...
Novilan Posted June 22, 2017 Share Posted June 22, 2017 (edited) For me it mostly applies to just 1 double-shot at a time, but sometimes 2 or 3 double-shots in a row, then the cannons do damage again for most of the time. So at least there is no need for me to get out of my tank, but I already missed quite a few vehicle kills due to this bug. Edited June 23, 2017 by Denuvian Quote Link to comment Share on other sites More sharing options...
sterps Posted June 22, 2017 Author Share Posted June 22, 2017 (edited) This still happens to me quite frequently, and usually at pivotable moments during tank battles that adds to the frustration. It's the shells that sometimes do no damage, and this can keep happening, after firing each successive volley of shells. In one example, I've reached 6 volleys of shells with none inflicting damage. By firing the missiles (which do inflict damage), usually stops the issue while it's happening, and the next volley of shells you fire will do damage. But it can happen again and again after you re-engage other targets. I'd happily try and fraps it (or whatever it is you do to capture it) though I've never done that before, and would need some a place to upload the video as well. Edited June 22, 2017 by sterps Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted June 23, 2017 Totem Arts Staff Share Posted June 23, 2017 19 hours ago, sterps said: By firing the missiles (which do inflict damage), usually stops the issue while it's happening, and the next volley of shells you fire will do damage. Well this explains why I've not run into this issue when using a mammoth tank, I always fire missiles between cannon shells. This sure is an odd bug. Quote Link to comment Share on other sites More sharing options...
Chrisjh0223 Posted June 24, 2017 Share Posted June 24, 2017 On 6/22/2017 at 4:58 PM, sterps said: I'd happily try and fraps it (or whatever it is you do to capture it) though I've never done that before, and would need some a place to upload the video as well. YouTube is your friend. Quote Link to comment Share on other sites More sharing options...
Ryz Posted October 31, 2017 Share Posted October 31, 2017 Was planning to report this when I noticed the topic. I've noticed this at least 20 times the past few weeks (since I tend to sit a mammy these days often). First I thought I was tired and not aiming well, but after some trial and error I figured that this wasn't the case. This topic proves that even more. I did not test what @sterps says but I noticed that missiles always get registered and do damage but that the main gun doesn't. If this fixes it I now know how to overcome it but sometimes I like to keep missiles apart for specific occasions. It's also annoying when, like yesterday for example, I get killed by a flamer cause twice my maingun doesn't do damage... If you miss damaging (or like yesterday killing) a building it sucks, but losing your last vehicle due the bug sucks even more. Would be appreciated if someone could look into it! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Madkill40 Posted October 31, 2017 Totem Arts Staff Share Posted October 31, 2017 I noticed this a few times whilst playing a game on Canyon, very annoying, many Artys went unpunished. Quote Link to comment Share on other sites More sharing options...
boxes Posted October 31, 2017 Share Posted October 31, 2017 don’t hold down mouse1. wait for a split second after the cannons reload, then click think it has something to do with veterancy increasing ROF Quote Link to comment Share on other sites More sharing options...
sterps Posted October 31, 2017 Author Share Posted October 31, 2017 Generally firing the missiles will stop the bug from occurring, but sometimes the bug re-occurs right after firing the missiles. I've been trying to record this on video, but it's so sporadic and turning recording on an off is very tedious, that coupled with only being able to play renx one a week if I'm lucky. I remember dueling with a light tank once, I should have easily taken him out, 4 volleys registered no damage on the light tank, and he killed me.... I was like wtf? He said it appeared like I wasn't firing my cannons at all. Which kind of sounds like, me firing wasn't registering with the server. Quote Link to comment Share on other sites More sharing options...
Sn4ke Posted November 1, 2017 Share Posted November 1, 2017 On 31.10.2017 at 7:39 PM, CampinJeff said: don’t hold down mouse1. wait for a split second after the cannons reload, then click doesn't work for @Denuvian or me Quote Link to comment Share on other sites More sharing options...
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