sterps Posted September 27, 2016 Share Posted September 27, 2016 As the title suggest, I'd like to discuss the balance of Flamer throwers and Chem warriors. For a while, I've felt like they're OP, they're almost unstoppable when they rush buildings, especially once they're inside a building. They seem to be preferred to take down a building rather than an engineer. On Sunday, almost every game i played ended in minutes because Nod kept using Flame troopers and chem warriors off the bat, and made the games NOT fun at all, players were leaving and commenting on the balance. I agree they should be strong versus infantry (Renegade they were UP), but at the moment they feel too powerful versus infantry and buildings. 1 Quote Link to comment Share on other sites More sharing options...
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