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Damage passengers when vehicles is destroyed


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It's probably been suggested before, but it just occured to me that it would be interesting to take a way maybe a third or half of a passengers health/armor when the vehicle he or she rides is blown up. It would make vehicle killing far more satisfactory since then you not have to deal with infantry that still has full health while you probably took damage from fighting the vehicle.

Any downsides to this? I wonder what other think.

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