djlaptop Posted March 14, 2016 Share Posted March 14, 2016 Just noticed this when I was a tech inside the GDI ref in Eyes. If you've made it into the ref, even with the door shut, the guard tower (the little one that sits between the WF and the Ref at the back entrance) still shoots you (and kills you) through the closed doors of the ref when you're approaching the MCT. Turrets do this too. You can verify on Goldrush by stepping into the HON and moving a little to the obelisk side of the back door (the one facing PP), but far away enough to allow it to close. Quote Link to comment Share on other sites More sharing options...
Ryz Posted March 14, 2016 Share Posted March 14, 2016 Can remember I had the same inside the strip on Whiteout. Always get killed due splash-damage... Quote Link to comment Share on other sites More sharing options...
djlaptop Posted March 15, 2016 Author Share Posted March 15, 2016 Base defenses only target you when A) you're in range and B) you're not behind an obstacle. Doors seem to be some sort of special-case obstacle to facilitate both an open and closed state, but base defenses ignore the state of the door and will fire at you regardless. Furthermore, their projectiles are able to penetrate closed doors, it's not just splash damage. Quote Link to comment Share on other sites More sharing options...
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