Lostalot Posted February 21, 2016 Share Posted February 21, 2016 With the extras menu now empty a new opportunity presents itself for purchase: Team powerups! Team powerups are available to purchase for the low low price of 100 Credits. For every 'purchase' 100 is added to the global tally and when the required amount is reached the power-up is activated. Every powerup has a 30 second delay before activation and a 60 second cooldown before it can be purchased again after activation. Sabotage Barracks/HON - 5000 credits The enemy team are unable to purchase advanced infantry units for 30 seconds. Sabotage Weapons Factory/Airstrip - 5000 credits The enemy are unable to purchase vehicles for 30 seconds. Sabotage Powerplant - 7500 credits The enemy base is powered down for 30 seconds (increased unit cost and no base defense). Iron Curtain (Nod ONLY) - 10000 credits All Nod units and structures have their maximum armour doubled for 60 seconds. Chronowarp (GDI ONLY) - 10000 credits Any GDI infantry killed while the Chronowarp is activate respawn at base for free as their current class and buildings recover 50% of their current health (not armour (does not affect destroyed buildings)) last 60 seconds. HUD Elements! Four new elements now appear on the HUD (GDI Example): Sabotage HON - 0/5000 Sabotage Airstrip -24s Sabotage Power Plant - 6100/7500 Chronowarp - 7200/10000 The first number indicates the current team funding, the second the total required. Times indicate the powerups status: Yellow=Countdown to activation Green=The powerup is active and how long it has remaining Red = How long before the team can start funding it again Quote Link to comment Share on other sites More sharing options...
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