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Posted
14 hours ago, Madkill40 said:

He said on page 2 that he wouldn't mind someone taking over and finishing the map as its "98% done"

 

Make it so!

  • 4 months later...
  • Totem Arts Staff
Posted

I just watched the map with Try-Out and I think it would be sad if nobody finish it.

So I'll see what I can do. Maybe someone can give me a to do list and @DarkSn4ke could maybe look for some bugs.

But good work so far

Posted

He is not playing or even viewing the forums the last I saw.

Presume the map is abandoned and ready for someone to take over.

As for a list, I wouldn't take on the map if you haven't at least attempted to build your own.

You don't want to make changes to a map without knowing how to do a lot of things beforehand.

  • Totem Arts Staff
Posted
3 hours ago, Ruud033 said:

@TK0104 I was going to finish it at first but I do not have the time for it. You can take over. Files are in this thread.

I'll see what I can do :)

  • Totem Arts Staff
Posted

So I did some changes to the map (not going to show it yet because it's not done yet :) ) but I saw there's a Recon Bike spawn tech building (like abandoned WF in Crash Site) but I think it's for this map a bit OP because there is not a big field for battles so I'm thinking of removing that but what are your thought on that? Please comment :)

  • Totem Arts Staff
Posted
5 hours ago, Madkill40 said:

So long as the Nod Harvester is fixed? There was a weird collision with the Nod Harvester last time I tried this map out.

I decided to re-design the cave so I have to re-create the paths. No worries I know what to do :)

 

Posted

@TK0104 please check the whole area behind the airstrip. There's a to-get-out-of-the-map-spot.

+ some screens from Try (old map version though, but it still might help before you release the new one)

Spoiler

StuckingGDI-Harvester-NODHarvWorksFine.j

stuck GDI harvy
FloatingStones.jpg

floating rocks
MissingCollisionOnStones-GlitchBeacon.jp

glitch boulders
FullStuck.jpg

full stuck
PlsBlockBuildingsForVehicles.jpg

please block all the buildings properly ;)
BitFloatingStuffAroundSilo.jpg

floating stuff
FloatingGrass.jpg

floating grass
ThisWaterLooksNot%20LikeWater1.jpg

bad water
TreesMovingInWindLooksBad.jpg

tree movment is bad (wind)
ThisWaterLooksNot%20LikeWater2.jpg

bad water
StrugglingSand-MetallBoarder.jpg

change over from sand to metal
BadCollisionHere.jpg

bad collision
MissingCollisionNearTurret.jpg

missing collision
PartFromBushInTunnelNearHON.jpg

see the bush inside the tunnel wall? :D

Regards,

Sn4ke

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