DoctorAnubis Posted February 6, 2016 Posted February 6, 2016 An odd experience so I wondered if anybody else has had this happen, unfortunately my Shadowplay was off due to compatibility of an old game I was playing in the week so I haven't been able to record it. Basically I was playing Eyes earlier, had an Orca, decided randomly to jump out of it and para-shoot, however my engineer played an animation which completely freaked me out as I didn't think it existed! He basically fell, took no fall damage and landed on his back. He then sat up slowly and grabbed onto his head as if he'd banged it on the floor and was knocked out. I was repeatedly pressing 'e' to jump back into the Orca which by this point had landed beside me but was unable to do anything until my character stood back up. Proper mad. Is this a thing? Quote
Totem Arts Staff LavaDr4gon Posted February 6, 2016 Totem Arts Staff Posted February 6, 2016 This animation? Quote
DoctorAnubis Posted February 6, 2016 Author Posted February 6, 2016 Haha yes! Exactly that but with a 100ft drop, was great to watch. So it must be if you get knocked over causing ragdoll, which I wasn't sure was possible. Very cool though Quote
Totem Arts Staff Handepsilon Posted February 13, 2016 Totem Arts Staff Posted February 13, 2016 In UT3, ragdoll falling earns you even more damage than normal. Unless you ragdoll midair and it stopped the falling momentum abruptly Quote
Henk Posted February 13, 2016 Posted February 13, 2016 It would be cool if that animation was played when the gun emplacement you are in got destroyed. For tanks it would break the gameplay too much but for those static emplacements I think it's ok. Quote
Xtractor Posted February 13, 2016 Posted February 13, 2016 Yeah would love to see that animation in some occasions ,it a waste not seing it more often Quote
DoctorAnubis Posted February 14, 2016 Author Posted February 14, 2016 In UT3, ragdoll falling earns you even more damage than normal. Unless you ragdoll midair and it stopped the falling momentum abruptly It's possible the parachute kicked in as I was repeatedly pressing the button. I didn't see it however. Not sure if fall damage was taken, probably not considering the height Quote
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