Jump to content

SDK Installation


Ska-Ara

Recommended Posts

Not really something special. Just extract it in a place where you don't need to apply admin rights. So don't use the program files folder.

Also try to install you latest GPU drivers. And don't use the DX10 rendering mode in UDK, that one crashes a lot for me. Do others have this as well?

Perhaps you could use the 64bit UDK instead of the 32bit one, if you don't already use it. The 64bit exe is located in Binaries\Win64.

That's all the things I use personally, but it is still a very crash happy application. Set autosave to 5 minutes or so, so you can always revert back to an autosave that's recent.

Link to comment
Share on other sites

hmm game crashes all the time, reinstalled net framework 4.5, set admin mode

Game path:D:\Rx_SDK_4JAN2016

Log: Log file open, 01/06/16 15:04:50
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 12791
Init: Epic Internal: 0
Init: Compiled (64-bit): Jan 29 2015 19:35:41
Init: Changelist: 2424394
Init: Command line: editor
Init: Base directory: D:\Rx_SDK_4JAN2016\Binaries\Win64\
[0001.30] Init: Computer: SUPER_ROBOTICO
[0001.33] Init: User: SuperRobotico
[0001.33] Init: CPU Page size=4096, Processors=4
[0001.33] Init: High frequency timer resolution =25.000000 MHz
[0001.33] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=16.0GB Virtual=8192.0GB
[0001.33] Log: Steam Client API Disabled!
[0001.36] Init: WinSock: I am Super_Robotico (192.168.2.102:0)
[0001.36] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0001.36] Init: Object subsystem initialized
[0002.54] Log: SystemSettings based on: SystemSettings
[0002.94] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 660 Ti
[0002.94] Log: Adapter has 1989MB of dedicated video memory, 0MB of dedicated system memory, and 2048MB of shared system memory
[0003.11] Log: Shader platform (RHI): PC-D3D-SM3
[0008.42] Log: PhysX GPU Support: DISABLED
[0011.41] Init: Initializing FaceFX...
[0011.41] Init: FaceFX 1.7.4 initialized.
[0025.44] Init: Finished loading startup packages in 11.90 seconds
[0025.46] Log: 85576 objects as part of root set at end of initial load.
[0025.46] Log: 0 out of 0 bytes used by permanent object pool.
[0026.56] Log: Supported Consoles:
[0026.56] Log:   IPhone
[0026.56] Log:   Mac
[0026.56] Log:   PC
[0026.56] Log: Initializing Engine...
[0027.08] Log: Failed to load 'FoliageDemo2': Can't find file for package 'FoliageDemo2' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.08] Log: Failed to load 'EffectsDemo_Resources': Can't find file for package 'EffectsDemo_Resources' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.08] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.08] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.08] Log: Failed to load 'FoliageDemo2': Can't find file for package 'FoliageDemo2' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.08] Log: Failed to load 'FoliageDemo2': Can't find file for package 'FoliageDemo2' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.14] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_Rain.upk
[0027.14] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_Rain.upk
[0027.15] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_Rain.upk
[0027.15] Log: Failed to load 'EffectsDemo_Resources': Can't find file for package 'EffectsDemo_Resources' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.15] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0027.15] Log: Failed to load 'FoliageDemo2': Can't find file for package 'FoliageDemo2' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
[0028.45] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\RenX\Environments\RX_Env_Terrain.upk
[0028.46] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\RenX\Environments\RX_Env_Terrain.upk
[0028.46] Log: Failed to load 'FoliageDemo': Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\RenX\Environments\RX_Env_Terrain.upk
[0028.92] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Environments\RX_BU_Materials.upk
[0028.93] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Environments\RX_BU_Materials.upk
[0029.37] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.38] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.38] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.38] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.38] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.38] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
[0029.78] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Environments\RX_BU_Materials.upk
[0058.05] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_CorrugatedAluminum' ('Engine.MaterialInstanceConstant:TextureParameterValue.ParameterValue').
[0058.05] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.05] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_CorrugatedAluminum' ('---').
[0058.05] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.06] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_DMG_1' ('---').
[0058.06] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.06] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_DMG_2' ('---').
[0058.06] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.06] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_EXT_DMG_2' ('---').
[0058.06] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.06] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_EXT_DMG_3' ('---').
[0058.06] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0058.06] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_DMG_3' ('---').
[0058.06] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0074.50] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_CorrugatedAluminum_DMG_Parent' ('Engine.MaterialInstanceConstant:TextureParameterValue.ParameterValue').
[0074.50] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0074.50] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_CorrugatedAluminum_DMG_Parent' ('---').
[0074.50] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0074.55] Warning: Failed to load 'GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup'! Referenced by 'RX_BU_Materials.Materials.MI_Corrugated_Metal_EXT_DMG_1' ('---').
[0074.55] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0096.98] Warning: Failed to load 'GDC_Materials.Materials.OrganicMetal_Normal'! Referenced by 'RX_IonCannonStrike.Materials.Mat_GlowSphere' ('---').
[0096.98] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0104.10] Warning: Failed to load 'GDC_Materials.Materials.OrganicMetal_Normal'! Referenced by 'RX_IonCannonStrike.Materials.Mat_GlowSphere:MaterialExpressionTextureSample_4' ('Engine.MaterialExpressionTextureSample:Texture').
[0104.10] Log: Failed to load 'GDC_Materials': Can't find file for package 'GDC_Materials' while loading NULL
[0105.46] Log: Building adjacency information for static mesh 'RX_CH_Gore.S_CH_Head_Chunk3'.
[0105.61] Warning: Class Renx_Game.Rx_GraphicAdapterCheck can't bind to DLL D:\Rx_SDK_4JAN2016\Binaries\Win64\UserCode\Rx_GraphicAdapterCheck_Lib.DLL
[0105.80] Log: Building adjacency information for static mesh 'RX_CH_Gore.S_CH_Head_Chunk4'.
[0105.80] Log: Building adjacency information for static mesh 'RX_CH_Gore.S_CH_Head_Chunk1'.
[0105.81] Log: Building adjacency information for static mesh 'RX_CH_Gore.S_CH_Head_Chunk11'.
[0105.81] Log: Building adjacency information for static mesh 'RX_CH_Gore.S_CH_Head_Chunk8'.
[0107.49] Warning: Class Renx_Game.Rx_VersionCheck can't bind to DLL D:\Rx_SDK_4JAN2016\Binaries\Win64\UserCode\Rx_VersionCheck_Lib.DLL
[0114.67] Log: Building adjacency information for static mesh 'rx_fx_envy.Misc.SM_AbductionBeam'.
[0114.81] Log: Missing cached shader map for material Mat_GlowSphere, quality 0, compiling.
[0114.81] Warning: Failed to compile Material RX_IonCannonStrike.Materials.Mat_GlowSphere for platform PC-D3D-SM3, Default Material will be used in game.
[0116.37] Log: Encountered missing default brush - spawning new one
[0116.39] Init: UEngine initialized
[0116.39] Log: Primary PhysX scene will be in software.
[0116.39] Log: Creating Primary PhysX Scene.
[0116.49] Init: Transaction tracking system initialized
[0116.58] Log: Can't find edit package 'OnlineSubsystemLive'
[0116.61] Log: Can't find edit package 'OnlineSubsystemPlayerGameServices'
[0118.63] Init: XAudio2 using 'LG TV-4 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
[0118.75] Init: XAudio2Device initialized.
[0120.75] Init: Client initialized
[0120.75] Init: Editor engine initialized
[0121.38] Log: Initializing Engine Completed
[0121.38] Log: >>>>>>>>>>>>>> Initial startup: 121.38s <<<<<<<<<<<<<<<
[0122.18] Cmd: MODE MAPEXT=udk
[0129.16] Log: === Critical error: ===
Fatal error!

Address = 0xfcd8b3dd (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0xf40daa64 (filename not found) [in C:\Windows\system32\MSVCR120_CLR0400.dll]
Address = 0x76d8d351 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0xf41df25f (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0xf41c37a1 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0xf41c3fb6 (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0xf41b225a (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0xf421b42e (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0x41185920 (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\UDK.exe]
Address = 0xa5dc05   (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\wxmsw28u_vc_custom_64.dll]
Address = 0x800d6cc4 (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\wxmsw28u_core_vc_custom_64.dll]
Address = 0x4154df9b (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\UDK.exe]
Address = 0x4154e05a (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\UDK.exe]
Address = 0x94c11654 (filename not found) 
Address = 0x94bc1ee8 (filename not found) 
Address = 0xf41b225a (filename not found) [in C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll]
Address = 0x94c111ce (filename not found) 
Address = 0x7b2cca   (filename not found) 
Address = 0x3fdc0000 (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\UDK.exe]
Address = 0x3fdc0000 (filename not found) [in D:\Rx_SDK_4JAN2016\Binaries\Win64\UDK.exe]
System.NotSupportedException error in UDK:

Es wurde versucht, eine Assembly von einer Netzwerkadresse zu laden, was in früheren Versionen von .NET Framework zum Ausführen der Assembly als Sandkastenassembly geführt hätte. In dieser Version von .NET Framework wird die CAS-Richtlinie standardmäßig nicht aktiviert, dieser Ladevorgang kann daher gefährlich sein. Wenn Sie nicht beabsichtigen, durch diesen Ladevorgang eine Sandkastenassembly zu erstellen, aktivieren Sie den loadFromRemoteSources-Schalter. Weitere Informationen finden Sie unter "http://go.microsoft.com/fwlink/?LinkId=155569".

  bei InteropTools.InitUnrealEdCSharpBackend()
  bei GuardedMainWrapper(Char* , HINSTANCE__* , HINSTANCE__* , Int32 )
  bei ManagedGuardedMain(Char* CmdLine, HINSTANCE__* hInInstance, HINSTANCE__* hPrevInstance, Int32 nCmdShow)

fixed it by this Solution <---- click

Edit: Now the Launcher startet but with this massages

Can't find file for package 'FoliageDemo2' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
Can't find file for package 'EffectsDemo_Resources' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_ProceduralSky.upk
Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\Shared\Effects\UDK_Rain.upk
Can't find file for package 'FoliageDemo' while loading ..\..\UDKGame\Content\RenX\Environments\RX_Env_Terrain.upk
Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Environments\RX_BU_Materials.upk
Can't find file for package 'GDC_Materials' while loading ..\..\UDKGame\Content\RenX\Effects\RX_IonCannonStrike.upk
Can't find file for package 'GDC_Materials' while loading NULL

Texture2D RX_VH_C-130.UI.T_DeathIcon_C130 in RenX_AssetBase
GDC_Materials.Chelsea.T_CHK_BlurredReflection_Cube_Dup (Check the log to see all references!)
GDC_Materials.Materials.OrganicMetal_Normal (Check the log to see all references!)

bad problems or just normal?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...