djlaptop Posted November 23, 2015 Share Posted November 23, 2015 One of the computers I play on has no sound. I think I already know the answer to this but I'm just checking... Is there any way to find a beacon without sound? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted November 23, 2015 Totem Arts Staff Share Posted November 23, 2015 if someone "Q" tags the beacon there will be a message saying beacon is next to blah building ... or if someone "Q" spams a building thats pretty much were the beacon is (just keep an eye on the messages in the top left ) Quote Link to comment Share on other sites More sharing options...
djlaptop Posted November 23, 2015 Author Share Posted November 23, 2015 if someone "Q" tags the beacon there will be a message saying beacon is next to blah building ... or if someone "Q" spams a building thats pretty much were the beacon is (just keep an eye on the messages in the top left ) Right, but if I'm the one looking for the beacon I'm pretty much boned, right? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted November 23, 2015 Totem Arts Staff Share Posted November 23, 2015 if your the only person yes Quote Link to comment Share on other sites More sharing options...
RoundShades Posted November 24, 2015 Share Posted November 24, 2015 The sound can sometimes bug too. It has been said to be "difficult to fix", but I would still love having a spotted entity marked on the minimap, as well as q-spotting c4 like you can beacons. Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted November 24, 2015 Share Posted November 24, 2015 One of the things that i don't like about beacons is how far their sounds can be heard. This isn't necessarily bad but there's 2 disadvantages to this: 1) a person might hear the beacon near a building where it actually isn't placed, and spams radio commands that it is there, 2) the sound can be heard quite well from it's maximum hearing distance, but barely gets louder when you get closer, until you're really close to it. The fact that it's about as loud from multiple distances makes it really difficult to guess it's exact direction, making you run circles without finding it at all sometimes. 1) is tied together with 2) and isn't really an issue with the beacon itself, but would be fixed if 2) was worked on. I believe many more nukes would be found quicker if 2) would be reworked, possibly saving many buildings where they otherwise would've been destroyed. Quote Link to comment Share on other sites More sharing options...
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