Totem Arts Staff TK0104 Posted September 14, 2015 Totem Arts Staff Share Posted September 14, 2015 Hello there. I've been mapping for some time now. And I'm busy on another map. It's called CNC-Woods. It's a quite big map with no AGT or Obby, only Guard Towers and Turrets. - Both teams own a Refinery, Power Plant, WF/AirStrip and a Bar/HoN - There is in the middle of the map (at the beachside) a small neutreal base that owns a silo, a helipad, 2 quonsethuts (not accessable) and a watchtower (The one that is used in Mesa) - The map owns some extra vehicle spawns: Both teams can buy 1 Tesla Tank from A Path Beyond (APB) and both teams own a TS unit spawn at their own base (GDI can buy 1 Titan and Nod 1 TickTank) The WF and Airstrip owns an extra PT where you can buy the vehicles. The Tesla Tank can be purchased at the neutreal base (there are 2 PT's. One for GDI, One for Nod) - Another silo at the high infantry path - Both teams are defended by Walls (Looks a bit like the walls from CNC-Walls) - Flying units activated - Both teams got an extra building (not destroyable) where you can be spawned (yes it owns PT's) - Both teams got one SAM-Site/AA-Tower - 5 crate spawn locations (don't own vehicle spawn because it already own a TS unit + APB unit spawn - If WF/Air is destroyed, you can't buy TS units or APB units - Both teams owns their own Tiberium Field The progress is now very slow because I also do stuff for Training Yard Some screenshots from September 14th 2015: [attachment=1]GDI Base.png[/attachment] [attachment=0]Nod Base.png[/attachment] Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted September 14, 2015 Author Totem Arts Staff Share Posted September 14, 2015 [attachment=0]Neutreal Base.png[/attachment] Quote Link to comment Share on other sites More sharing options...
alienorb Posted September 15, 2015 Share Posted September 15, 2015 Looking good! I especially like the lighting. Quote Link to comment Share on other sites More sharing options...
Ruud033 Posted September 15, 2015 Share Posted September 15, 2015 I think it's a bit to dark, especially with the fog, we're shooting shadows there. Maybe its better to use the CNC-Field ambient, a clear night sky.. with a moon inside. If you put a moon in, you can use a bit more dominant directional lighting so it becomes easier to recognise eachother and have a better gameplay! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted September 15, 2015 Author Totem Arts Staff Share Posted September 15, 2015 Thanks for reply. Gonna do that Quote Link to comment Share on other sites More sharing options...
Ryz Posted September 15, 2015 Share Posted September 15, 2015 Idea sounds cool, especially about a huge open map, but it's hard to make anything out if based on the screenshots. Nevertheless keep up the good work! Quote Link to comment Share on other sites More sharing options...
Xtractor Posted September 15, 2015 Share Posted September 15, 2015 Tbh I don't like playing maps done at night ,I just need to see far away But hey your map could be cool idk didn't see much ...but please avoid night maps Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff TK0104 Posted September 15, 2015 Author Totem Arts Staff Share Posted September 15, 2015 Tbh I don't like playing maps done at night ,I just need to see far away But hey your map could be cool idk didn't see much ...but please avoid night maps Trust me. You can see far away Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted September 16, 2015 Totem Arts Staff Share Posted September 16, 2015 Tbh I don't like playing maps done at night ,I just need to see far away But hey your map could be cool idk didn't see much ...but please avoid night maps Too bad. I will be have a map called CNC-Obscured The amount of fog, DOF effect and lack of light will be real Quote Link to comment Share on other sites More sharing options...
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