Truxa Posted July 12, 2015 Share Posted July 12, 2015 Hi, here is what I think of spies: They should somehow still be detectable at a certain range, like in B4 showing their name when in close proximity of the enemy players. As it is now, scanning with a unit that has a missile lock, locks on "friendly" characters but it is in fact a spy. Pressing Q afterwards reveals the "enemy spotted" message, thus him being an enemy spy. Right now, even when you are hugging the spy, you cant make out him to be a spy at all. In the old ren, both teams had SBH-spies, getting too close would make you visual to the enemy (blue glimmer) thus showing up you are a spy in close proximity. Right now, I think spies are a bit too OP for remaining "stealthed" at any range. Only the observant missle lock units (that usually dont aim for teammates) can detect spies. (and every other pressing Q) Quote Link to comment Share on other sites More sharing options...
[TmX]Super-Kh Posted July 12, 2015 Share Posted July 12, 2015 people used to post how it is stupid all the things you said and that should be removed,now "AFTER" the release you want them back ?! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted July 12, 2015 Totem Arts Staff Share Posted July 12, 2015 im always getting killed as a spy Quote Link to comment Share on other sites More sharing options...
maties7 Posted July 12, 2015 Share Posted July 12, 2015 Enemy spy don't show own nick. If you know this and see "friendly" units without nick you can do additional test by start shooting to him. Spies isn't op, but people need learn detect them. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted July 12, 2015 Totem Arts Staff Share Posted July 12, 2015 i always Q if im not sure pro tip Quote Link to comment Share on other sites More sharing options...
Truxa Posted July 12, 2015 Author Share Posted July 12, 2015 It's not that I "want them back" I just think they were fine the way they were. Q-spamming to detect them is what I do, same as B4 spies. But people dont care much about them. 1 officer spy blew up 3 buildings in one game, full server. People just couldnt be arsed to find the spy. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted July 12, 2015 Totem Arts Staff Share Posted July 12, 2015 Back in Beta 4 some people say spy is useless and easy to detect. Now you say spy is OP.... What is wrong with this community? ._. Quote Link to comment Share on other sites More sharing options...
suchconquer Posted July 12, 2015 Share Posted July 12, 2015 It is my opinion that spies are actually useful now, and that the current system should stay in place. Worried that a spy is going to blow stuff up? Get people patrolling. Quote Link to comment Share on other sites More sharing options...
Truxa Posted July 12, 2015 Author Share Posted July 12, 2015 I'm not worried spies will blow up stuff, it's just that no one seems to notice spies when they are there. The designated defender has yet another task to perform while others slack off a whimpy attack and blame the lousy defenders when spies succeed. I'm actually for a spy-system like in old-ren, where both teams get to have SBH spies. Basedefenses dont notice them and they have essentially the same things as a normal SBH would. So Nod would only know a spy from the spycrate message. Quote Link to comment Share on other sites More sharing options...
XD_ERROR_XD Posted July 12, 2015 Share Posted July 12, 2015 isn't a reticule turning red when you're aiming at an ally enough of a discrepancy to realise he's a spy? If you're not in firing range of the weapon, try switching to a repair gun if you have one, it might not shoot very far but you can make hitboxes appear at infite distances. scrap that, the repairgun does shot hitboxes but doesn't make the reticule green or red when out of range... lol Quote Link to comment Share on other sites More sharing options...
SWAGER21 Posted July 13, 2015 Share Posted July 13, 2015 they're not op all you gotta do is spray at them with your weapon are they taking damage? ~good kill them are they not taking damage? ~oh not a spy move on if anything i find them worthless, maybe a sniper spy might get me but at close range i seriously doubt it Quote Link to comment Share on other sites More sharing options...
Ap2000 Posted July 13, 2015 Share Posted July 13, 2015 It's not that I "want them back" I just think they were fine the way they were.Q-spamming to detect them is what I do, same as B4 spies. But people dont care much about them. 1 officer spy blew up 3 buildings in one game, full server. People just couldnt be arsed to find the spy. Don't blame the game, blame the players (even if it's not a nice thing to do). Quote Link to comment Share on other sites More sharing options...
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