SpamGun Posted December 16, 2014 Share Posted December 16, 2014 Simple as title says, me and my gaming group would like to play this on Lan, but been having issues such as players being unable to reconnect to a server after a map change, or not being able to connect at all. How can we set up a server for players Vs. bots that wouldn't fudge up? P.S. please don't refer to other older post but instead state info in reply, been all over the forums and got no where with it, and the way we made the server for Beta 2 and 1 doesn't work right for 3. Thanks. Link to comment Share on other sites More sharing options...
RypeL Posted December 16, 2014 Share Posted December 16, 2014 Just host it as you would with a dedicated server then connect to it by using the IP. Make sure the server is started with the -nosteam option if you have no inet at your lan. Link to comment Share on other sites More sharing options...
SpamGun Posted December 17, 2014 Author Share Posted December 17, 2014 And how do you host a dedicated server? Can't seem to find option to do so in game or launcher Link to comment Share on other sites More sharing options...
Goku Posted December 17, 2014 Share Posted December 17, 2014 viewtopic.php?f=119&t=71916 Link to comment Share on other sites More sharing options...
SpamGun Posted December 17, 2014 Author Share Posted December 17, 2014 A] I asked that folk didn't just post links to older posts and B] Tried that, doesn't give any options to install a server profile. Link to comment Share on other sites More sharing options...
Goku Posted December 18, 2014 Share Posted December 18, 2014 lol since your knew i will cut you some slack. Install the game normally, like you would if you want to play then make a batch script like the link says at step two. My batch script as an example: @echo offcd "D:\RenegadeX\EKT\Binaries\Win32" start UDK.exe server CNC-LakeSide?AdminPassword=SuperCoolPassword?maxplayers=40 -port=7171 after the server has run once close it down and look in the config files, all the options you want to change are in there. Pretty much as the link guide says. Regards Link to comment Share on other sites More sharing options...
SpamGun Posted December 18, 2014 Author Share Posted December 18, 2014 This is what we done before, but we have issues where either a player can't connect to the sever, or someone gets kicked out when map changes, and can no longer re-join server. Link to comment Share on other sites More sharing options...
Goku Posted December 19, 2014 Share Posted December 19, 2014 thats exactly how i host my servers, 40 players most days no issues (apart from the odd mass dc around once twice a month) Did you try using the -nosteam option? Also try posting your logs as well n we can see if anything jumps out at us or the devs. Regards Link to comment Share on other sites More sharing options...
SpamGun Posted December 19, 2014 Author Share Posted December 19, 2014 'nosteam' option? and where would logs/config files be? Might be obvious, but would rather be told so I get the right files, heh Link to comment Share on other sites More sharing options...
Goku Posted December 19, 2014 Share Posted December 19, 2014 im guessing RypeL means like this @echo offcd "D:\RenegadeX\EKT\Binaries\Win32" start UDK.exe server CNC-LakeSide?AdminPassword=SuperCoolPassword?maxplayers=40 -port=7171 -nosteam Link to comment Share on other sites More sharing options...
jasmeen Posted February 25, 2016 Share Posted February 25, 2016 Just host it as you would with a dedicated server then connect to it by using the IP. Make sure the server is started with the -nosteam option if you have no inet at your lan. thinks for sharing Link to comment Share on other sites More sharing options...
Totem Arts Staff Handepsilon Posted February 25, 2016 Totem Arts Staff Share Posted February 25, 2016 Em why did you start your first time in forum by necro-ing a thread? Link to comment Share on other sites More sharing options...
Madkill40 Posted February 26, 2016 Share Posted February 26, 2016 Em why did you start your first time in forum by necro-ing a thread? Shhhh... Don't tell him, he has to figure it out on his own. P.S. Why didn't you just delete the most recent post and lock the thread instead? Link to comment Share on other sites More sharing options...
RoundShades Posted February 27, 2016 Share Posted February 27, 2016 Don't delete yet. Damage done. Just locking. Besides, I can track this, to make sure his next post isn't about nike or kitchen renovation.... Link to comment Share on other sites More sharing options...
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