Truxa Posted October 12, 2014 Share Posted October 12, 2014 What do you guys prefer in a match? A stalemate (Walls) with Nod: Ref + PP + HoN versus GDI: PP + Bar + WF? OR (upon map (vote-spam) switch)Early rush (Volcano) with Nod succesfully destroying Ref and 5 minutes after destroying WF followed by 1 minute after destroying Bar and game ends in 10 minutes, through such an event? Option 1 was due to the fact that Nod was not able to mount succesfull SBH infiltrations for 10-15 minutes as GDI hunkered down a bit after destroying strip. SBH-nukes were anticipated. I don't think this was a proper stalemate though as Nod was getting funds on a regular basis while GDI was drying up. Yet the impatient people still insisted on the vote-spam. So, here it is, what is more prefered? As I'm one of the oldies that played renegade without a voting system, which is why all this vote-spam is getting on my nerves. Quote Link to comment Share on other sites More sharing options...
A-Rodge Posted October 12, 2014 Share Posted October 12, 2014 Occasionally I feel map change votes are necessary if people are genuinely not having fun with current impasse. I think the voting ratio is fair and captures what most people want. I played old renegade too, and must say that the 2 hour+ duration on Field or Under really made me wish we had voting options back then. That said, I don't like almost instant losses for either side. I don't think anyone does. Quote Link to comment Share on other sites More sharing options...
isupreme Posted October 13, 2014 Share Posted October 13, 2014 I like to see a battle develop. Front lines form. go back and forth. one side pushes well together..... So i guess thats the stalemate idea. I like to see it form and break apart. Quote Link to comment Share on other sites More sharing options...
SFJake Posted October 13, 2014 Share Posted October 13, 2014 I like to see a battle develop. Front lines form. go back and forth. one side pushes well together..... So i guess thats the stalemate idea. I like to see it form and break apart. I'm with this guy. Marathons can be so much more involved because of it. Its like being part of a much more fun fight than just a 30 minutes then forget game. All that without having to waste your life on a MMO grinding or something. I actually really hate when a rush is successful early on by the way. And its way too common. Quote Link to comment Share on other sites More sharing options...
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