iMpAir Posted March 1, 2014 Share Posted March 1, 2014 Anyone finds that it is a little bit iffy? There are some situations like when I'm trying to target a structure and but it keeps randomly locking onto some unit and all the missiles flies way off target. Quote Link to comment Share on other sites More sharing options...
vlatkozelka Posted March 1, 2014 Share Posted March 1, 2014 was about to post that , yeah at times where u want to ignore killing the defending units and shoot their buildings since they aren't repairing , and suddenly mrls locks onto these defending units while building is at 6% health and just needs these last 6 rockets ..... then it get fixed and ..... RAGE Quote Link to comment Share on other sites More sharing options...
Pr0eX Posted March 1, 2014 Share Posted March 1, 2014 So you are suggesting a button that will stop/reset/turn off lock?... good I also was thinking about that. Quote Link to comment Share on other sites More sharing options...
dirtycopgangsta Posted March 1, 2014 Share Posted March 1, 2014 Left click shoots at the center of the crosshair, right click at a locked on unit? Or use right click to lock on/off? Quote Link to comment Share on other sites More sharing options...
ErroR Posted March 1, 2014 Share Posted March 1, 2014 What about a button to lock the actual turret so it doesn't rotate? Quote Link to comment Share on other sites More sharing options...
Noodlesocks Posted March 1, 2014 Share Posted March 1, 2014 Right click will dumb fire the rockets. Left click is for lock on. This is the same for stealth tanks. Quote Link to comment Share on other sites More sharing options...
goztow Posted March 1, 2014 Share Posted March 1, 2014 Yes already exists on right click. Quote Link to comment Share on other sites More sharing options...
Nod Trooper Posted March 1, 2014 Share Posted March 1, 2014 I would prefer the MLRS as a dumb firing weapon, as the artillery for Nod is indirect firing. Quote Link to comment Share on other sites More sharing options...
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