Totem Arts Staff [NE]Fobby[GEN] Posted March 3, 2008 Totem Arts Staff Posted March 3, 2008 In our first ingame preview, we had shown off our map Field to you all. It was a nearly-completed work in progress, so we took your suggestions and finished the map. Created completely by Havoc89. Map Description: Tiberium is not the only valuable resource in the world. In this remote region, one of the last active mining facilities remains. Plagued by the exposure of Tiberium, this facility is at risk. As Nod forces rush into the area to collect what's left, GDI forces erect a base to hault Nod mining operations. The tunnels will look and feel like a mine, as some of you may have noticed in our previous video. *note click on the large images for a nice side by side comparison (Thanks Titan!) Hope you all like it! Quote
Bigfoot Posted March 3, 2008 Posted March 3, 2008 Totally awesome :blink: i like how the tib now glows. can't wait to play it Quote
Jointn00b Posted March 5, 2008 Posted March 5, 2008 love it but why is smoke coming from that abandonned barn's chimney? a bit strange... a building which is completely abandonned and a fire place still burning lol... but besides that it's just PERFECT Quote
Totem Arts Staff [NE]Fobby[GEN] Posted March 5, 2008 Author Totem Arts Staff Posted March 5, 2008 Actually our barn is going to be a bit more lively than just an empty room. As you may have read in the description, the setting of the map is an abandoned mine, so we're gonna have a small basement with mining equipment and stuff there. There's also a fireplace down there. Quote
[NE]Firestorm Posted March 5, 2008 Posted March 5, 2008 Wow i love the thumbnails, and the comparison shots! Quote
Totem Arts Staff [NE]Fobby[GEN] Posted March 5, 2008 Author Totem Arts Staff Posted March 5, 2008 So do I, Killa did a great job on the thumbnails, and Havoc did an exceptional job on Field, they looks so similar yet ours looks so much better Quote
Titan1x77 Posted March 6, 2008 Posted March 6, 2008 *note click on the large images for a nice side by side comparison Quote
Former Developers Havoc89 Posted March 6, 2008 Former Developers Posted March 6, 2008 Hahaha, lol. I kinda like your modified post now FS! :lol: Quote
DrummerX Posted March 6, 2008 Posted March 6, 2008 nice and trippy with the side by side, again just NICE! :lol: Quote
GummiBear Posted March 6, 2008 Posted March 6, 2008 After seeing the side by side images I can only say this rocks soo much, it is very accurate to original renegade, yet way different and a lot better Quote
Renardin Posted March 16, 2008 Posted March 16, 2008 It's just too good and amazing. There is a hope for Renegade Quote
Combine 108 Posted March 24, 2008 Posted March 24, 2008 Yep...amazing. Right up there with maps for other games. I wonder if the tall grass will help SBHs hide a bit better? Quote
xoham Posted March 26, 2008 Posted March 26, 2008 This is really cool, but I don't recall this map being nighttime. Sometimes I would catch the shimmer of a stealth infantry running around the outer rim and I would run him over just before he planted his c4. Seems this would favor infantry more than the original map. Looks great. Quote
Totem Arts Staff [NE]Fobby[GEN] Posted March 26, 2008 Author Totem Arts Staff Posted March 26, 2008 Actually... the map was night time. Quote
Jointn00b Posted March 26, 2008 Posted March 26, 2008 yup field was nighttime... but cuz of crappy renegade graphics engine the difference between night and day wasn't clear lol Quote
Squigly Posted March 26, 2008 Posted March 26, 2008 Yeah, it's a fact, this map ROCKS! I can't wait for more stuff to come out! Good job guys! Quote
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