Seb_Geb Posted November 30, 2007 Share Posted November 30, 2007 Options that could be turned on or off (like mutators), so after classic Ren has been remade I was brainstorming about the possibillities which the u3 engine is giving us: \-Building capturing all builing gets an extra "HP-bar" and the enemy can fill it which using Rep guns on mct(only), when filled, the building loses half it's hp(which can be repaired and during the (mid/low HP)explosion the housecolour painting changes. recapturing is possible. A building which is captured is functional to its house, so if captured a HON/Bar, you'll be able to buy all character(but it costs double due you don't have an extra PP) and so on... - \-Target painter: --for calling airstrike or mine drop(by air) --calling in reinforcements like: ---vehicles(AI to which you can give orders to, or emty) ---turrets/emplacements(AI or emty) ---squad(AI only, but they listen to your orders) --Team beaconing, a laser pointer to unite your teams firepower. - \-More gametypes: --Bombing run (gain credits due killing and scoring gain wining points due scoring) --Team Deathmatch --assault(or Co-Op) (as replacement for singleplayer) --CTF --Vehicle CTF --Unslaught (UT unslaught now tastes like CnC) --all out war (CNC takes it up against the UT Arsenal) - \-Able choose in what friendly building to spawn. - \-combo's (like the adreneline-rushes in UT) - \-Rocketlocking (maybe only on vehicles) - \-Make buildings garrisonable: --MCT like thing capturing required to acces: ---lifts ---doors ---gun emplacements in front of most windows ---get automated ceilingguns on your side - \-UT announcements (maybe modded for Ren use) \-Base swapping (never thought of fighing from the other side of cnc-field?) \-Tiberium growth(harvs now really have to work to let tiberium not creep into your base) \-buy a fully funtional Harv(AI or drive one yourself) \-more (animated) taunts \-more crate surprises. \-No more boxes fixed to the ground \-Gore slidebar No<->Full gore \-fixed superweapons, when there is something like a roof (like CnC_Under), now SWs create holes on the roof/ceiling \-PIC/Railguns are able to shoot through some objects/walls. this was it and i hope some of this could be implented in this mod as a patch(or a mod ) like thing after the "classic" Ren has been remade regards, Seb Quote Link to comment Share on other sites More sharing options...
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