Options that could be turned on or off (like mutators), so after classic Ren has been remade
I was brainstorming about the possibillities which the u3 engine is giving us:
\-Building capturing
all builing gets an extra "HP-bar" and the enemy can fill it which using Rep guns on mct(only), when filled, the building loses half
it's hp(which can be repaired and during the (mid/low HP)explosion the housecolour painting changes. recapturing is possible.
A building which is captured is functional to its house, so if captured a HON/Bar, you'll be able to buy all character(but it costs
double due you don't have an extra PP) and so on...
-
\-Target painter:
--for calling airstrike or mine drop(by air)
--calling in reinforcements like:
---vehicles(AI to which you can give orders to, or emty)
---turrets/emplacements(AI or emty)
---squad(AI only, but they listen to your orders)
--Team beaconing, a laser pointer to unite your teams firepower.
-
\-More gametypes:
--Bombing run (gain credits due killing and scoring gain wining points due scoring)
--Team Deathmatch
--assault(or Co-Op) (as replacement for singleplayer)
--CTF
--Vehicle CTF
--Unslaught (UT unslaught now tastes like CnC)
--all out war (CNC takes it up against the UT Arsenal)
-
\-Able choose in what friendly building to spawn.
-
\-combo's (like the adreneline-rushes in UT)
-
\-Rocketlocking (maybe only on vehicles)
-
\-Make buildings garrisonable:
--MCT like thing capturing required to acces:
---lifts
---doors
---gun emplacements in front of most windows
---get automated ceilingguns on your side
-
\-UT announcements (maybe modded for Ren use)
\-Base swapping (never thought of fighing from the other side of cnc-field?)
\-Tiberium growth(harvs now really have to work to let tiberium not creep into your base)
\-buy a fully funtional Harv(AI or drive one yourself)
\-more (animated) taunts
\-more crate surprises.
\-No more boxes fixed to the ground
\-Gore slidebar No<->Full gore
\-fixed superweapons, when there is something like a roof (like CnC_Under), now SWs create holes on the roof/ceiling
\-PIC/Railguns are able to shoot through some objects/walls.
this was it and i hope some of this could be implented in this mod as a patch(or a mod ) like thing after the "classic" Ren has been remade
regards,
Seb