Totem Arts Staff [NE]Fobby[GEN] Posted October 1, 2010 Totem Arts Staff Share Posted October 1, 2010 Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted October 1, 2010 Author Totem Arts Staff Share Posted October 1, 2010 Renegade X is an FPS total conversion mod, bringing the world of Command & Conquer to ground level, on the Unreal Engine 3. Renegade X is currently a mod for Unreal Tournament 3, but the development team has since been working hard on a standalone version, to be released in the near future, using the Unreal Development Kit (UDK). The 1 Year Anniversary of Renegade X! One year ago today, on September 30th 2009, the Renegade X beta officially went live. And what a great year it's been! With tens of thousands of downloads, 5 awards, a steady playerbase and an amazing community, the past year has been great for Renegade X. We thank you all for your support, and we hope that our best days are still ahead of us. Much has changed since version 0.35, and to celebrate our first birthday as a released mod, Totem Arts is proud to release Renegade X 0.55. Renegade X - 0.55 Beta Originally, the previous version of Renegade X was meant to be the final release as a mod for Unreal Tournament 3. However, after a necessary server move, the Renegade X server browser stopped working, and thus all players were facing difficulties in finding and joining servers. Although it's rare to catch a dev team like ours with our trousers down, we are not infallible (though that would be nice). On the bright side, these technical difficulties gave us an excuse to release Renegade X 0.55. This should be the perfect pass time as we work to complete the standalone releases in the near future. DOWNLOAD NOW: Renegade X v. 0.55: www.renegade-x.com/releases/RenegadeX_Beta_v055.exe *You need a legitimate copy of Unreal Tournament 3, updated to its latest patch, before installing Renegade X* (UT3 Black Edition also acceptable) 0.55 includes: - 19 weapons and 2 superweapons - 11 vehicles - 8 maps - And the unique gamemode everyone loves: C&C mode We took this opportunity to not only fix the server browsing issues, but also bring Renegade X up to date by adding new content into the mod. We want 0.55 to truly live up to its name as being a step up from the previous release. You can read the full 0.55 change list here: http://www.renegade-x.com/forums/showthread.php?2641-0.55-Full-Changelist&p=32866#post32866 Check out some of the new content below: New Characters No more placeholders for these units - we've got Sydney (Personal Ion Cannon), Dr. Ignatio Mobius (Volt Autorifle), and Hotwire (repairs and sabotage) ingame, and they're looking better than ever. Complex Complex is back. A personal favourite for many classic C&C Renegade fans, Complex is a medium-sized map with no automated base defenses. Stealthy tactics or bloodbath, it is up to you. Nuclear Strike Animation No more redeemer blast placeholder; the Nod nuclear strike has finally made its way into Renegade X, and man is it devastating. This wouldn't be Command & Conquer without shiny explosions. And of course we've also got a video of the nuke in action: Download: http://www.renegade-x.com/RenX_Nuke.avi Streaming: http://www.moddb.com/mods/renegade-x/videos Stay tuned. The primary focus of the team at the moment is our standalone singleplayer demonstration, Renegade X: Black Dawn, which will act as a stepping stone to the final batch of indie multiplayer releases. Until then, you've got 0.55, and we hope to add small updates via the autopatcher along the way. Renegade X also has its own modding tools, and the community is more than welcome to make mutators, maps, and mods for Renegade X. There is already some fascinating custom content released and in the works; be sure to keep your eye out for fan content. Until the next update, ciao! Quote Link to comment Share on other sites More sharing options...
alexrirak Posted October 1, 2010 Share Posted October 1, 2010 Amazing work as usually. Good job guys! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted October 1, 2010 Totem Arts Staff Share Posted October 1, 2010 Mint the nuke look amazing cant wait to get it installed good work as always Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted October 1, 2010 Share Posted October 1, 2010 OMG!!!!! 3rd post!!!!! LOOKS AWESOME downloading now! (Kenz, u beat my by milliseconds ) Quote Link to comment Share on other sites More sharing options...
SkyHammer Posted October 1, 2010 Share Posted October 1, 2010 Bleh, I would reply to the changelist thread and not the news thread:P Best mod ever btw. Quote Link to comment Share on other sites More sharing options...
halo2pac Posted October 1, 2010 Share Posted October 1, 2010 YAY. WHeeeeee! Quote Link to comment Share on other sites More sharing options...
epicelite Posted October 1, 2010 Share Posted October 1, 2010 I can't remap "K" in controls. I use IJKL for movement, and so I can't go backwards. Any way to fix this? Quote Link to comment Share on other sites More sharing options...
Pixie Posted October 1, 2010 Share Posted October 1, 2010 Woooot!!!Awesome!!! Quote Link to comment Share on other sites More sharing options...
cloneman Posted October 1, 2010 Share Posted October 1, 2010 Good job with the mail list. Hot of the press, I feel like I'm part of something. Downloading at 2.0MB/s Quote Link to comment Share on other sites More sharing options...
Jam Posted October 1, 2010 Share Posted October 1, 2010 Always cool to get a new release, I'll defenitely be playing today. Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted October 1, 2010 Share Posted October 1, 2010 I can't remap "K" in controls.I use IJKL for movement, and so I can't go backwards. Any way to fix this? Start a game, press ESC. Select settings. Go to Input and then on the bottom of the screen there is a button that says "Keys," click it. Then you should be able to map them. For some reason you can't access that screen from the main menu. Unless you're saying that it wont let you remap that button for some reason. In which case, I don't know what to tell you. --- Anyway, I love the update. Characters are awesome. I love the new sniper and the nuke animation. One thing I noticed with the sniper though: why do the shell casings get launched into my face? Shouldn't they get ejected on the opposite side of the weapon? Or is the gun meant to be used lefty? Quote Link to comment Share on other sites More sharing options...
woandre Posted October 1, 2010 Share Posted October 1, 2010 Can't wait! What a nice 'suprise', we really appreciate it! Quote Link to comment Share on other sites More sharing options...
NodCommander Posted October 1, 2010 Share Posted October 1, 2010 Yay! This seriously made my day! Awesome uppdate guys! Cant wait to try this out! Quote Link to comment Share on other sites More sharing options...
Kelazun Posted October 1, 2010 Share Posted October 1, 2010 Great update! But I think I'll wait till the UDK release. Quote Link to comment Share on other sites More sharing options...
VIPsp Posted October 1, 2010 Share Posted October 1, 2010 Yeeeyyy!!!! =) Quote Link to comment Share on other sites More sharing options...
Buzzer Posted October 1, 2010 Share Posted October 1, 2010 Great, now we have some good playing material again Quote Link to comment Share on other sites More sharing options...
Gasolin3 Posted October 1, 2010 Share Posted October 1, 2010 Whee. Looks great! I just hope it won't die as fast as the previous versions did. Quote Link to comment Share on other sites More sharing options...
TeamWolf Posted October 1, 2010 Share Posted October 1, 2010 A much awaited new release, nice one. Quote Link to comment Share on other sites More sharing options...
Spycon_Fighter Posted October 1, 2010 Share Posted October 1, 2010 Yay a release! Now if only my main compy didn't fry its video card last week.... Quote Link to comment Share on other sites More sharing options...
woandre Posted October 1, 2010 Share Posted October 1, 2010 Rofl I should've updated RenX once awhile...Last time I updated was like in March or something lol.....I wanted to play some Renegade X a bit today, but then I found out I had to go through thousand of updates....It's like 4hours later and it's still updating.....15% on "Renegade-Volcano" which is 190.000kb..... Or shouldn't all these things have to happen? That I did something wronG? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted October 1, 2010 Totem Arts Staff Share Posted October 1, 2010 lol you need to uninstall renx (delete the renegade folder from ut3 folder in my games) then reinstall Quote Link to comment Share on other sites More sharing options...
frostwyrm333 Posted October 1, 2010 Share Posted October 1, 2010 Hey, people, what is a C&C Mode ? Seound interesting :-) Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted October 1, 2010 Share Posted October 1, 2010 Hey, people, what is a C&C Mode ? Seound interesting :-) The main game mode that's been in the game already. It's also the main game mode in the original C&C Renegade. Two teams have a base. The object of the game is to destroy the enemy team's base while protecting your own. Quote Link to comment Share on other sites More sharing options...
frostwyrm333 Posted October 1, 2010 Share Posted October 1, 2010 Ow, I thought it was something more. It would be nice if there was an option for example to rebuild destroyed buildings because when you lose something its a sure slow game over. Quote Link to comment Share on other sites More sharing options...
zunnie Posted October 1, 2010 Share Posted October 1, 2010 I added a image link on our unreal portal now http://www.unrealmaps.net/ (scrol down a little bit) Logo was done by Kenz3001 Greetz zunnie Quote Link to comment Share on other sites More sharing options...
-DmG-Mahi-Mahi* Posted October 1, 2010 Share Posted October 1, 2010 Good job guys . I'm going to download it right now! Quote Link to comment Share on other sites More sharing options...
NodCommander Posted October 1, 2010 Share Posted October 1, 2010 Ow, I thought it was something more. It would be nice if there was an option for example to rebuild destroyed buildings because when you lose something its a sure slow game over. The game is still an remake of Old-Renegade. It will not include that as a primary function seeing as it did not exist in the old game. It might be added as a mutator though. Quote Link to comment Share on other sites More sharing options...
DGDolph Posted October 2, 2010 Share Posted October 2, 2010 I just installed the new beta and played my 1st games...and I have to say: That was awesome! It was a long time to wait for the servers being back up, but it was totaly worth waiting! Great Job Guys! cya ingame DGDolph Quote Link to comment Share on other sites More sharing options...
Jointn00b Posted October 2, 2010 Share Posted October 2, 2010 Ow, I thought it was something more. It would be nice if there was an option for example to rebuild destroyed buildings because when you lose something its a sure slow game over. Losing a building or 2 never is the end of a game... i've won tons of games where i didn't have a refinery/pp/bar or hand anymore (losing wf or air is a bit problematic ghehe...). It's up to the team to work together to just win it That's the thing i've always LOVED about Renegade; The game was never over till the last building died Quote Link to comment Share on other sites More sharing options...
pr0master Posted October 4, 2010 Share Posted October 4, 2010 The nuke animation is great BUT the nuke exploded before it hit the ground. ? Am I right ? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted October 4, 2010 Totem Arts Staff Share Posted October 4, 2010 yep it does Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted October 4, 2010 Share Posted October 4, 2010 Well... it did in the original Renegade too, if you recall. Perhaps it was done on purpose as a sort of wink to the fans of the old Renegade? Quote Link to comment Share on other sites More sharing options...
Demigan Posted October 4, 2010 Share Posted October 4, 2010 You've outdone yourself this time. So far I've never had the game crash! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted October 4, 2010 Author Totem Arts Staff Share Posted October 4, 2010 The explosion was animated separately from the missile, I think Havoc89 just forgot to increase the speed of the missile or mistimed it. Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted October 5, 2010 Former Developers Share Posted October 5, 2010 It isnt Havoc89's fault. The missile is supposed to appear the moment EVA starts counting down, but is delayed a little bit. So that causes the missile to not reach the target before the explosion is triggered. Quote Link to comment Share on other sites More sharing options...
Demigan Posted October 6, 2010 Share Posted October 6, 2010 It isnt Havoc89's fault. The missile is supposed to appear the moment EVA starts counting down, but is delayed a little bit. So that causes the missile to not reach the target before the explosion is triggered. Hehe, it's good you didn't name the person who's responsible for delaying the missle. Havoc isn't to blame, he's a sniper, he's supposed to never miss! Quote Link to comment Share on other sites More sharing options...
Speedy059 Posted October 6, 2010 Share Posted October 6, 2010 Wait a minute....nukes go off about 50m above the service when dropped normally. At least that's what I learned on the discovery channel! Quote Link to comment Share on other sites More sharing options...
Qbert987 Posted October 6, 2010 Share Posted October 6, 2010 renegade-x is not normal, our nukes go off where they feel like it!!!! Quote Link to comment Share on other sites More sharing options...
woandre Posted October 6, 2010 Share Posted October 6, 2010 Who cares. We ain't perfect, why should nukes be? Quote Link to comment Share on other sites More sharing options...
dog02 Posted October 6, 2010 Share Posted October 6, 2010 renegade-x is not normal, our nukes go off where they feel like it!!!! That is true... Quote Link to comment Share on other sites More sharing options...
dog02 Posted October 6, 2010 Share Posted October 6, 2010 Wait a minute....nukes go off about 50m above the service when dropped normally. At least that's what I learned on the discovery channel! That is true... Quote Link to comment Share on other sites More sharing options...
R315r4z0r Posted October 6, 2010 Share Posted October 6, 2010 Wait a minute....nukes go off about 50m above the service when dropped normally. At least that's what I learned on the discovery channel! While that's true, when the missile explodes, it explodes. It doesn't spawn an explosion and then keep falling into the ground Quote Link to comment Share on other sites More sharing options...
dario03 Posted October 7, 2010 Share Posted October 7, 2010 The missle could fall through the ground and blow up 50m below ground for all I care. I'm just happy theres a update to RenegadeX (Actually underground nuke would be cool. Nuke blows up underground and then the building falls into a pit, could be a earthquake bomb lol.) Quote Link to comment Share on other sites More sharing options...
xBrackishx Posted October 7, 2010 Share Posted October 7, 2010 Ah, dunno why I made a new account, but I did. Anywho, yes... I've played, I came, I saw.. I liked. Heard some people complaining about glitches, but I've only run in to about 2 myself, and I've played a total of 5 hours already. Quote Link to comment Share on other sites More sharing options...
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