Totem Arts Staff [NE]Fobby[GEN] Posted May 19, 2010 Totem Arts Staff Share Posted May 19, 2010 Now that Operation Black Dawn has been announced, the popular Command & Conquer news site CNCNZ has posted an interview today with Renegade X founder Fobby. The interview shares some exclusive details about Black Dawn, and further discusses Renegade X's standalone multiplayer release, the UDK, the mod in the public eye, new features and more. QUOTE CNCNZ: How are the technical aspects of incorporating the Unreal UDK going?Fobby: Porting Renegade X to the UDK is, in some ways, like starting anew. A few aspects of the mod are being redone completely for the next version, while other aspects simply require a smooth transition. For example, many static meshes (props, textures, etc.) were used from UT3 are nonexistent in the UDK, which requires us to recreate them. Part of what must also be redone is the code - we've created a much more organized coding structure this time around for the coming multiplayer release, and have concluded that it would be easier to redo parts of the code instead of transferring, fixing, and reorganizing old code. Both basic and complex features are being recoded. All in all, I believe we are on track, and now that some of our core members are done with university and college for the year (or finishing up school soon), I expect the team to power through the summer with fascinating results. Just you wait.[/b] Check out the full, detailed interview here! Quote Link to comment Share on other sites More sharing options...
maty Posted May 19, 2010 Share Posted May 19, 2010 You mean announced, not released? Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted May 19, 2010 Author Totem Arts Staff Share Posted May 19, 2010 Fixed. Quote Link to comment Share on other sites More sharing options...
maty Posted May 19, 2010 Share Posted May 19, 2010 Woot, you can delete my reply - awesome interview soaked up a good 10 mins at work! Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff kenz3001 Posted May 19, 2010 Totem Arts Staff Share Posted May 19, 2010 very good and insightfull nice 1 Quote Link to comment Share on other sites More sharing options...
Jamnub Posted May 19, 2010 Share Posted May 19, 2010 Defenitely looking forward to the co-op game mode. Enjoyed reading the interview. Quote Link to comment Share on other sites More sharing options...
alexrirak Posted May 20, 2010 Share Posted May 20, 2010 Nice interview. I enjoyed reading it. Quote Link to comment Share on other sites More sharing options...
Jointn00b Posted May 20, 2010 Share Posted May 20, 2010 really nice interview! Quote Link to comment Share on other sites More sharing options...
Sonic Posted May 20, 2010 Share Posted May 20, 2010 I don't mind that Fobby has posted about this here so early, because technically the interview is a work in progress, we haven't even announced this on our own site yet The final revision of the entire article was only uploaded about an hour ago. But it was only a minor edit. Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted May 20, 2010 Author Totem Arts Staff Share Posted May 20, 2010 Actually I already saw the article on the front page's news fader. Anyway the final version is literally an edit, where I say "4 months" should read "8 months" (I filled out this interview a while ago.) Quote Link to comment Share on other sites More sharing options...
Former Developers Havoc89 Posted May 20, 2010 Former Developers Share Posted May 20, 2010 Yeah I too accessed it from CNCNZ's front page. It was the first splash screen article. Still is actually. Quote Link to comment Share on other sites More sharing options...
Bigfoot Posted May 20, 2010 Share Posted May 20, 2010 Good read and quite insightful! Quote Link to comment Share on other sites More sharing options...
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