Titan1x77 Posted February 14, 2007 Share Posted February 14, 2007 http://renegade2007.moddb.com/ or http://mods.moddb.com/8709/renegade-2007/ If you have an account, click the "watch us" button to get updates sent to you. If you dont have an account, sign up! Its free and a great place to watch any of your favorite mod's progress! Quote Link to comment Share on other sites More sharing options...
Jamie T Posted February 14, 2007 Share Posted February 14, 2007 for me no need 2 attachI got the rss feed in my community toolbar, wich has no virus and spyware and lots of data on cnc: www.cncstorage.ourtoolbar.com Quote Link to comment Share on other sites More sharing options...
Totem Arts Staff [NE]Fobby[GEN] Posted February 14, 2007 Totem Arts Staff Share Posted February 14, 2007 Please advertise your toolbar in a different thread... this thread is about Mod DB. It is a very profile nice by the way. Like Titan said, sign up on Mod DB and "watch us" Quote Link to comment Share on other sites More sharing options...
riku5464 Posted February 14, 2007 Share Posted February 14, 2007 I have a feeling that this mod might win the mod of the year award. Quote Link to comment Share on other sites More sharing options...
JeepRubi Posted February 14, 2007 Share Posted February 14, 2007 In a full year. Quote Link to comment Share on other sites More sharing options...
M1Garand8 Posted February 15, 2007 Share Posted February 15, 2007 Yep, I hope APB wins the MotY this year (voting ended but I don't know what happened to it). =P And yay for ModDB site. =D Quote Link to comment Share on other sites More sharing options...
JeepRubi Posted February 15, 2007 Share Posted February 15, 2007 No, neither apb, reborn, or apoc rising got any awards. Quote Link to comment Share on other sites More sharing options...
Jamie T Posted February 15, 2007 Share Posted February 15, 2007 I posted a comment Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted June 4, 2007 Share Posted June 4, 2007 Hi Titan Long time since we last chatted. Most interested in the new mod. We just had a LAN Party and Renegade was one of the games we played. Your Tib_Pit3 was my personal favorite followed by Caverns (Not yours as far as I know). So I decided to D/L some of your other maps and while I have most of them I dont have all of them. I could not D/L "Islands_KOTH" as it tries to give me "Last_Stand" instead. We are planning another LAN Party sometime in the early fall so if you need a group of people to test out an Alpha version we could do that - if UT2007 is out by then. We have some pretty savvy players coming and I keep trying to pick maps that discourage early rushes to take out buildings. I also personally like flying maps. Quote Link to comment Share on other sites More sharing options...
Jointn00b Posted June 6, 2007 Share Posted June 6, 2007 i heard rumors tht ut3 will be out in september (3 september 4 america and the 28th 4 europe...) Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted June 6, 2007 Share Posted June 6, 2007 Thanks for that tip! Does anyone have any idea if Renegade2007 will be ready by then? Question: We will need maps for the mod, is there a reasonably efficient way to convert existing Renegade maps to Ren2007? If not we will need to see about developing maps for the mod. ALthough I have played Renegade for a long time I have never made any maps. Is there any way for non-mappers (to date) to learn mapping skills that will apply to the new mod? Would there be a special toolbox of items that one could assemble for Renegade for mapmaking which I assume would need to be combined with the standard UT2007 (Or is it UT3?) mapmaking system? I know these are noob questions but I am sure that others will be most interested in putting together maps for the new mod and we will need some sort of guidance. Quote Link to comment Share on other sites More sharing options...
CarrierII Posted June 6, 2007 Share Posted June 6, 2007 The fastest way I've found is to edit the Renegade maps in Gmax or similar, extract the terrain mesh by mesh, and bend a peice of BSP based terrain around the re-assembled meshes. Time consuming, but yields higher poly maps than Ren (not suprising) which does lead to a loss of those weird semi-vertical drops (look at the side of the ramps going up to the tunnel on Field, in the field to see what I mean) Quote Link to comment Share on other sites More sharing options...
JeepRubi Posted June 6, 2007 Share Posted June 6, 2007 I don't get why people think that this mod will just be like modifying renegade. There will not need to be a mixed toolset, you make the maps exactly the same as you make maps for unreal tournament. If you want to know how to make maps for our mod, learn how to make maps for unreal tournament, not renegade. Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted June 6, 2007 Author Share Posted June 6, 2007 Originally posted by Wizard17Hi Titan Long time since we last chatted. Most interested in the new mod. We just had a LAN Party and Renegade was one of the games we played. Your Tib_Pit3 was my personal favorite followed by Caverns (Not yours as far as I know). So I decided to D/L some of your other maps and while I have most of them I dont have all of them. I could not D/L "Islands_KOTH" as it tries to give me "Last_Stand" instead. We are planning another LAN Party sometime in the early fall so if you need a group of people to test out an Alpha version we could do that - if UT2007 is out by then. We have some pretty savvy players coming and I keep trying to pick maps that discourage early rushes to take out buildings. I also personally like flying maps. I'll have to fix that problem with islands_koth d-load...most likely ouir mod wont be internally tested until winter of 07/08....seeing the game wont be set to released until fall/winter Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted June 7, 2007 Share Posted June 7, 2007 JeepRubi I asked the question because I suspected that there would be a need to add the Renegade buildings - that your team would be creating - into the maps for UT3. Hopefully we can play around with the maps a bit and put the buildings in later when they are done. As you guys are already working on this mod I suspect that there is some sort of mapping program available from the UT3 team for mods. How do we obtain it? Quote Link to comment Share on other sites More sharing options...
CarrierII Posted June 7, 2007 Share Posted June 7, 2007 Nope. Most of the stuff you're looking at was made in 3DS Max. Any maps you might have seen were probably made in Unreal Editor for UT2004 (Editor 3.0) Quote Link to comment Share on other sites More sharing options...
MightyBOB Posted June 7, 2007 Share Posted June 7, 2007 The only real editor we can use currently ships with a game called RoboBlitz. And since that game was released a few months ago, the editor is and older version that still has bugs in it and is missing features. We're really waiting on the release of UT3 so we can get the better editor that's been updated. Quote Link to comment Share on other sites More sharing options...
Anthrax Posted June 7, 2007 Share Posted June 7, 2007 In the mean time, we're learning and practicing with the Unreal Tournament 2004 editor and the Robo Blitz editor. Quote Link to comment Share on other sites More sharing options...
Wizard17 Posted June 8, 2007 Share Posted June 8, 2007 Thanks Guys I have UT2004 and will have a look at that editor. I do not have Roboblitz. Quote Link to comment Share on other sites More sharing options...
Guest Posted June 10, 2007 Share Posted June 10, 2007 Hi there guys, nice things, this mod I never thought about "porting" CnC Renegade to UT3(UEngine3). If you guys will need mappers after UT3 is released, then I would love to apply. I worked with the UT2004 UED allready. Quote Link to comment Share on other sites More sharing options...
Titan1x77 Posted June 10, 2007 Author Share Posted June 10, 2007 Originally posted by MaxunitHi there guys, nice things, this mod I never thought about "porting" CnC Renegade to UT3(UEngine3). If you guys will need mappers after UT3 is released, then I would love to apply. I worked with the UT2004 UED allready. register on the forums and I'll PM you when the time comes, hang around! Quote Link to comment Share on other sites More sharing options...
Guest Posted June 11, 2007 Share Posted June 11, 2007 Originally posted by Titan1x77+-->(Titan1x77) Quote Link to comment Share on other sites More sharing options...
Maxunit Posted June 11, 2007 Share Posted June 11, 2007 EDIT: Gah, was in a hurry, forgot to login before posting . I'm used to it, to be logged in after finishing the registration process. Quote Link to comment Share on other sites More sharing options...
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