No, bloom is something quite different.
It's there if I put everything on lowest/off settings and also when everything is on/highest. Tried it on three maps now (Whiteout, Islands and something else). Ex-/Including AA (MSAA makes my minimap flicker), texture filtering etc.
It's definitely behaving like CA does in all the other games that have it. Everything that's not in the middle of the screen gets an ugly violet or green shifted edge.
This was definitely not a case in the previous RenX versions.
I'm googling for a solution, because I can't play the game this way.