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zunnie

Closed Beta Testers
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  1. zunnie

    Red Alert: FPS

    Yes, however that game is not the way we envision how it should be.
  2. Website | IndieDB | Steam This game is all about Command and Conquer: Red Alert suited in an FPS environment running on the Renegade W3D Engine. We will work out all units, buildings and assets as much as we can to make it ejoyable and fun for everyone. Play with the technician as your spawn character in the buildings of the Red Alert universe where you can purchase more advanced units after your first Ore Truck deposit. On our server suitable for 50 players work as a team and organize rushes, through tactics and lead your team to victory with a broad range of units such as the Allied Light Tank, Allied Medium Tank, Soviet V2, Soviet Heavy Tank and the Soviet Mammoth Tank. Also available are the Demolition Trucks and the Superweapon Atomic Bombs for those big explosions getting rid of any enemy unit or structure in a blast. The game will have dynamics such as 'tied to structure purchase options' meaning you lose purchase items as buildings are destroyed, and of course the always fun 'manual ore harvesting' we all love to do. Choose your character, drive, fly or glide your vehicle/aircraft/boat and conquer your enemy Red Alert style Thanks for reading! //Greetz MPF RA:FPS Dev Team Some promotional renders of things we are working on:
  3. It is, but i am not allowed to make it public yet, it will be online VERY soon
  4. lol it will be online very soon i think a lil more patience
  5. >>DOWNLOAD HERE << It will be online soon i hope later today
  6. Alright, thats cool, the guy that was supposed to help us out kinda went AWOL lol... Hope to hear your voices soon If you're still interested
  7. Tiberium Crystal War Beta 1.20 Released (FREE TO PLAY) DOWNLOAD MIRROR 1 (working): http://www.tiberiumc...r_Beta_1.20.exe DOWNLOAD MIRROR 2 (working): http://www.zunnie.ne...r_Beta_1.20.exe DOWNLOAD MIRROR 3 (working): http://213.206.228.1...r_Beta_1.20.exe DOWNLOAD MIRROR 4 (pending): http://www.indiedb.c...l-war-beta-v120 DOWNLOAD MIRROR 5 (working): http://www.multiplay...act=view&id=314 Official Website (new): http://www.tiberiumcrystalwar.com Please NOTE that the installer might appear to be "non responsive" when installing, just leave it running, it is actually busy extracting the files. Please NOTE that when you run the GAME for the FIRST time it may take a long time for it to load up, just be patient Images: http://www.indiedb.c...new-help-screen http://www.indiedb.c...mmoth-tank-full http://www.indiedb.c...figuration-tool http://www.indiedb.c...louds-on-temple http://www.indiedb.c...mo-pic-spikewar http://www.indiedb.c...c-mediterranean Cool Animating Tiberium Spikes Video: http://www.indiedb.c...-tiberium-spike Our Voice Actress AkuMa voicing over Lt. Sandra Telfair http://www.indiedb.c...-sandra-telfair Installation Run the Tiberium_Crystal_War_Beta_1.20.exe installation and follow the onscreen instructions. NOTE: The installer may appear to be unresponsive, just give it a few minutes to complete installing. IMPORTANT: You must install the VC Redist which starts during installation. You must install the DirectX update which starts after the initial TCW installation completes. You must edit the Tiberium Crystal War shortcut on desktop and change "MyNickname" to your desired name, in the Target box. Playing the Game Online To join our server and play online please edit the shortcut to Tiberium Crystal War on your desktop by right clicking on it and choosing properties. Then edit your nickname by replacing the "MyNickname" entry. Configuring Tiberium Crystal War Graphics and Sound Please run the Configure Tiberium Crystal War shortcut in your Startmenu and configure your options as you see fit. Note that if it is the first time you run the config it may not save your settings right away. Launch the game, then exit it, and run the config again. It will save the settings on exit. Server Details Server IP = 50.23.208.250 Port = 7800 IRC = irc.multiplayerforums.com #MPF-TCW Changelist Here is a detailed list of what is currently available in the Tiberium Crystal War Online Beta 1.20: --- Beta 1.20 Additions: - Added the Nod Harvester to the game (tracks are not moving yet will be fixed later) - Added explanation voice over from AkuMa as Lt. Sandra Telfair saying something about the Hand of Nod and reinforcements - Hopefully fixed the GDI APC Zonetrooper Weapon fire animation - Added entry in core code to load missions.dat when tcw launches. This is the file we will use for Mission Specific data. - Added the Nod Mammoth Tank with Rocket Pods - Stealing Infantry Technology from the GDI Barracks and Hand of Nod is now possible with an Engineer or Saboteur - On maps with more than one Powerplant the game will no longer report "Base power offline" until all Powerplants are destroyed - Fixed WF techstealing so you can no longer steal when the building died while you were in the process of stealing - Nod Operations Centre no longer floats in the air on TCW_Gobi - Renamed the configuration program wwconfig.exe to tcwconfig.exe and updated the icon - Removed Renegade Pedestals from the maps - Will have to think of something else - Made harvesting zones on TCW_Tropical bigger to fit the tiberiumfield better - Fixed Stealing Tech from the WF's on TCW_The_Moon - Fixed Armor Upgrade for GDI so Rifles, Grenadiers and Missiles get proper health+30 and armor+30 - Fixed Orca's missing misile, it now starts with 1 loaded and 6 inventory - Fixed the Purchase Icon for the stolen technology Nod GDI Harvester - Stealth Detection on Attack Bikes now works - Engineers and Saboteurs now have a red laserbeam when firing weapon - Mines and Explosives do more damage to Zonetroopers and Commando's - Added Capture Point Captured/Lost sounds for Dominatrix and Center_Point - Added new Flametank sounds from bazil - Fixed Warning sound for buying a Nod GDI Commando - When a Rocket or Missile soldier enters the APC Passenger Seat the APC weapon will start firing Missiles/Rockets - Stealth Detection on Attack Bikes now works - Engineers and Saboteurs now have a red laserbeam when firing weapon - Mines and Explosives do more damage to Zonetroopers and Commando's - Added Capture Point Captured/Lost sounds for Dominatrix and Center_Point - Fixed Warning sound for buying a Nod GDI Commando - Map Center Point now has Tiberium Spikes - Mammoth Tank now has Rocket Pods which fire powerful rocket combo's - Stealth Tank firepower upgrade versus Mammoth Tanks - it now takes 3 reloads (30 rockets) to kill a Mammoth Tank with a Stealth Tank - Stealth Tank Armor+25 and Health+25 - Rocket Soldiers now do 5% more damage to Mammoth Tanks - Scorpion Tank firepower against Mammoth Tanks slightly upgraded - Commando's can no longer fly Chinooks/V-35 Ox Transports - Added Sniper Passenger APC Weapon upgrade - Added Zonetrooper Passenger APC Weapon upgrade - Added Map Intro's on all TCW Maps which show some basic info about the map - New music track on TCW_Tropical made by Tessa called Prelude To War - Fixed rocket explosions on the APC Rocket launcher when a Rocket dude is in the vehicle passenger seat - Increased Flametank Health by +25hp to 375hp - Increased Flametank Armor by +25ap to 375ap - Reduced Flametank speed by 5% - Reduced Mammothtank Health by -50hp to 450hp - Reduced Mammothtank Armor by -50ap to 450ap - Added Maulers Map Intro to Temple - New Orca missile firing sound added - Tiberium Spikes now start 'idle' and will only animate once captured - New Tiberium Spike with splendid interior and working inside- and outside animations - New PT for buying Orca's on Cruising map - Fixed Pitbull stealthdetection detecting stealthed units when the player had just exited the pitbull - Fixed loadscreen to display http://www.tiberiumcrystalwar.com - Whatever else we forgot to mention Notes You *must* let the installer run VCRedist and the DirectX Update at the end and install them or TCW may not work correctly. Greetz TCW Dev Team
  8. http://www.tiberiumcrystalwar.com What is TCW?: It is a total standalone conversion for Renegade setting it in the CnC3 Tiberium Wars universe in an First Person Shooter environment.
  9. 2 new updates were released in the meantime, 1.13 and 1.14, you need 1.12 installed and then install 1.13 and then finally 1.14 and you can play then http://www.indiedb.com/games/tcw-w3d/downloads/
  10. Tiberium Crystal War Beta 1.12 Released (FREE TO PLAY) DOWNLOAD MIRROR 1: http://www.zunnie.net/tcw/beta/Tiberium_Cr...r_Beta_1.12.exe DOWNLOAD MIRROR 2: http://www.multiplayerforums.com/downloads...view&id=314 DOWNLOAD MIRROR 3: http://www.indiedb.com/games/tcw-w3d/downl...l-war-beta-v112 Forums: http://www.multiplayerforums.com IndieDB: http://www.indiedb.com/games/tcw-w3d (W3D version Renegade Engine) IndieDB: http://www.indiedb.com/games/tcw-udk (UDK version Unreal Engine 3) Installation Run the Tiberium_Crystal_War_Beta_1.12.exe installation and follow the onscreen instructions. NOTE: The installer may appear to be unresponsive, just give it a few minutes to complete installing. IMPORTANT: You must install the VC Redist which starts during installation. You must install the DirectX update which starts after the initial TCW installation completes. You must edit TCW shortcut on desktop and change "MyNickname" to your desired name, in the Target box. Playing the Game Online To join our server and play online please edit the shortcut to Tiberium Crystal War on your desktop by right clicking on it and choosing properties. Then edit your nickname by replacing the "MyNickname" entry. Configuring Tiberium Crystal War Graphics and Sound Please run the shortcut in your Startmenu (or run wwconfig.exe) and configure your options as you see fit. Note that if it is the first time you run the config it may not save your settings right away. Launch the game, then exit it, and run the config again. It will save the settings on exit. Server Details Server IP = 173.192.178.139 Port = 7800 IRC = irc.multiplayerforums.com #MPF-TCW Changelist Here is a detailed list of what is currently available in the Tiberium Crystal War Online Beta 1.12: --- Beta 1.12 Additions: - Fixed the 999 Ammo Bug - Added Nod Flame tank - Added GDI Flame Tank - Added GDI Scorpion - Added Nod Scorpion - Added GDI Attack Bike - Fix harvester deposit zones on Temple - Nod Scorpion tank added - New Loading Screen - Add ability to skip the Warning popup when launching TCW with -warning - Some fixes done to Center Point map - Fix the shortcut to start TCW so there is a warning about possible version mismatch and website - Fix the Dominatrix map - Fix the APC name to armored personnel carrier - !status appear on irc for domination maps - Change logfile path to Documents\MPF - Update sourcecode to latest TT code base - Fix GDI Harvester docking at TCW_Gobi - Add custom shader HUD - Fix knife string name to work in new HUD. (marked as done though it don't display text at all now) - Added several stolen tech icons - Tiberium Spikes can now be destroyed to stop enemy money income - Added building icons for the J and K screen - New Win screen for GDI and Nod when the game ends - GDI Command Post no longer plays Renegade sounds when destroyed - Nod Shrine no longer plays Renegade sounds when destroyed - When starting TCW popup will tell to visit site for updates and change MyNickname - Added all new Purchase Icons for Units (still missing: GDI Chuck Norris, Nod Chuck Norris, GDI Nod Harvester, GDI Nod Stealth Tank) - New Escape screen showing references and controls - Updated code a bit here and there - Moved all update content into a new file 'always3.dat' to keep the data folder clean - Fixed Flametank tracks - Fixed Scorpion tracks - Fixed the frigging harvester for GDI on Gobi (again it borked for mysterious reasons) - Added under attack sound/message to Silo's, Armory, Shrine, Command Post and Operations Centre - Added destruction sound/message to silo's, Armory, Shrine, Command Post and Operations Centre - Added new taunts: aah,down,enough,fun,oops,payback,suffer,unrivaled,welcome,yes - Added PT icons for Peasants (Chuck Norris) - Fixed Scorpions and Flametanks on Midnight_Light Coop map - Gave GDI a Scorpion on Center_Point cause of problems with Predator and the hill - Added GDI Rifle Soldier model and skin - Saboteur now has 1 Remote C4 - Saboteur now has only 4 mines - You now spawn as a Chuck Norris again on Dominatrix so you can repair nodes --- Beta 1.11 Additions: - Green tiberium now gives $700 on deposit - Blue tiberium now gives $1400 on deposit - Fixed the tibrerium deposit zone on Mediterranean for Nod - Binary version upped to 4.2 - New map TCW_Snowarfare Christmas special by Mauler - New map TCW_Center_Point where you must capture the Countdown Point for cruiser attacks on enemy base - New map TCW_Centre - New map TCW_Cruising (Coop) - New map TCW_Midnight_Light (Coop) - New map TCW_Dominatrix where you capture consoles for points, when your team hits 5k points you win - New map TCW_Mediterranean - New map TCW_Temple by Mauler - New map TCW_Tropical - New map TCW_Walls port from Renegade with new textures by Fear - Whatever else we forgot to mention Notes You *must* let the installer run VCRedist and the DirectX Update at the end and install them or TCW may not work correctly. Greetz TCW Dev Team
  11. Yea, it wasnt that great, expected a few more really, we had 9 at the most at some point. Not bad though Was fun
  12. Alright man, sounds good. Please drop on irc.multiplayerforums.com in channel #mpf-tcw so we can discuss this
  13. Intro Welcome Commanders, this upcoming saturday we will hold a Dev Night where you can play and talk together with the Developers of Tiberium Crystal War. Most of our Developers and Official Testers will be present during this event and we hope to see new players ingame having a good time. Times When will all this great happen?: Saturday 14th of January @8PM Amsterdam Time Saturday 14th of January @2PM New York Time Saturday 14th of January @7PM London Time Sunday 15th of January @6AM Sydney Time New to the game? DOWNLOAD MIRROR 1: http://www.zunnie.net/tcw/beta/Tiberium_Crystal_War_Beta_1.11.exe DOWNLOAD MIRROR 2: http://www.multiplayerforums.com/downloads/index.php?act=view&id=314 DOWNLOAD MIRROR 3: http://www.indiedb.com/games/tcw-w3d/downloads/tiberium-crystal-war-v111 After installation make sure to edit the shortcut and change your nickname. Thanks Thanks for reading this and potentially joining our games. Please feel free to spread this feature news on your clan- and or game-forums and websites. Greetz Tiberium Crystal War Development Team
  14. Sure go ahead and send me some/a sample(s) I will let the others hear it and we'll see what we do from there. Also, can you come on irc? irc.multiplayerforums.com #mpf-tcw
  15. Tiberium Crystal War Developer: Voice Actor Job We are looking for someone(s) with a cool and/or nice voice to: - Record our Radio Commands - Record our Coop Campaign objectives - Record our new Taunt sounds It is preferred that you have a good clear voice. We are looking for female and male voice overs. Experience is not a must. You also do not need to know audio-editing as we have people who are skilled in doing that job already. If you think you have a good voice please feel free to apply and submit us samples of your voice in either WAV or MP3 format. Please send me an email at [email protected] , reply in this topic or come on irc.multiplayerforums.com in channel #MPF-TCW
  16. ================================================== TIBERIUM CRYSTAL WAR ON INDIEDB ================================================== We have moved our mod/game activities over to the new IndieDB instead of ModDB now. You can visit our profile at http://www.indiedb.com/games/tcw-w3d
  17. PS: The serverip changed recently, you will have to edit the shortcut to start tcw and edit in this ip: 173.192.178.139:7800
  18. Hey thanks for joining Was fun. Yes, it can take a while for the installer to startup depending on your harddrive and cpu speed, its big but it should work. THx for trying TCW and come join us again sometime and on irc.multiplayerforums.com #mpf-tcw Greetz zunnie
  19. No trailers but plenty of videos on the moddb page
  20. Tiberium Crystal War Beta 1.11 Released DOWNLOAD MIRROR 1: http://www.zunnie.net/tcw/beta/Tiberium_Crystal_War_Beta_1.11.exe DOWNLOAD MIRROR 2: http://www.multiplayerforums.com/downloads/index.php?act=view&id=314 DOWNLOAD MIRROR 3: http://www.moddb.com/mods/tcw/downloads/tiberium-crystal-war-beta-111 Forums: http://www.multiplayerforums.com ModDB: http://www.moddb.com/mods/tcw/ (W3D version) IndieDB: http://www.indiedb.com/games/tcw-udk (UDK version) Installation Run the Tiberium_Crystal_War_Beta_1.11.exe installation and follow the onscreen instructions. IMPORTANT: You must install the VC Redist which starts during installation. You must install the DirectX update which starts after the initial TCW installation completes. You must edit TCW shortcut on desktop and change "MyNickname" to your desired name, in the Target box. Playing the Game Online To join our server and play online please edit the shortcut to Tiberium Crystal War on your desktop by right clicking on it and choosing properties. Then edit your nickname by replacing the "MyNickname" entry. Configuring Tiberium Crystal War Graphics and Sound Please run the shortcut in your Startmenu and configure your options as you see fit. Note that if it is the first time you run the config it may not save your settings right away. Launch the game, then exit it, and run the config again. It will save the settings on exit. Server Details Server IP = 50.97.1.171 Port = 7800 Name = MPF-TCW Server IRC = irc.multiplayerforums.com #MPF-TCW Changelist Here is a detailed list of what is currently available in the Tiberium Crystal War Online Beta 1.11: --- Beta 1.11 Additions: - Green tiberium now gives $700 on deposit - Blue tiberium now gives $1400 on deposit - Fixed the tibrerium deposit zone on Mediterranean for Nod - Binary version upped to 4.2 - New map TCW_Snowarfare Christmas special by Mauler - New map TCW_Center_Point where you must capture the Countdown Point for cruiser attacks on enemy base - New map TCW_Centre - New map TCW_Cruising (Coop) - New map TCW_Midnight_Light (Coop) - New map TCW_Dominatrix where you capture consoles for points, when your team hits 5k points you win - New map TCW_Mediterranean - New map TCW_Temple by Mauler - New map TCW_Tropical - New map TCW_Walls port from Renegade with new textures by Fear --- Demo features: - GDI War Factory, GDI Barracks, GDI Refinery, GDI Power Plant, GDI Armory buildings are ingame - Nod War Factory, Nod Hand of Nod, Nod Refinery, Nod Power Plant, Nod Secret Shrine are ingame - GDI Predator, Pitbull, Mammoth Tank, Harvester vehicles are ingame (plus the Renegade GDI APC) - Nod Raider Buggy, Attack Bike vehicles are ingame (plus the Renegade Nod vehicles) - GDI Commando, Zonetrooper characters are ingame (plus the Renegade characters) - Nod Saboteur is ingame (plus the Renegade characters) - The GDI Zonetrooper is tiberium resistant and can not be ran over by vehicles - Added dozens emitters and explosions made by community developer GuNsHiP_MK_II - New small sized map called TCW_Gobi added based on work from Aircraftkiller - New medium sized map called TCW_Snow added based on work from dtrngd - New small sized map TCW_Spikewar with new visuals - New large sized map TCW_The_Moon with low gravity and blue tiberium meteor - Capturable Tiberium Spikes which can be captured with a Engineer or Saboteur for constant moneyflow - GDI Armory and Nod Shrine are linked in with the Refill Button on the Purchase Terminal. If this support building is destroyed you can no longer use the Refill Button. - TT 4.0 Sidebar is now in use displaying the character and vehicle purchase options - All characters spawn with a knife, stab stab stab - Commando's play sound 'Warning enemy commando detected' for the opposite team when purchased - When the Powerplant is destroyed buildtime is increased by two - When the Powerplant is destroyed there is NO double cost punishment - Engineers and Saboteurs now have a repairgun with 5 'bullets' which repair a building in steps of 400 damage points. When all 5 bullets have been used you must buy a new engineer or saboteur to repair again. - There is now a switch present on Spike Only Maps in the Barracks and Hand of Nod where you can "buy" a free engineer or saboteur but only if there is not one already and if the building is alive. - Purchase Terminals icons for refilling custom made displaying the Armory and Shrine - Two Palm trees for decoration were added to the game - Blue Tiberium Crystal prop for decorating the Tiberium field was added to the game - GDI Power Plant is now ingame providing power to the GDI Base - Nod Power Plant is now ingame providing power to the Nod Base - Nod Harvesters now stealth properly even when they are empty - GDI Pitbull stealth detection enhanced, now works on all stealthed units regardless of their team - Nod Saboteur character added. Ownage. - New HUD enabled, fixed the white stripe in center - Various ammo and armor settings updated for better balance between units, buildings and vehicles - Tiberium Spikes can now be captured in 20 seconds after entering the building - Tiberium Spikes now play the 'entered captured building' sound from CNC3 - Tiberium Spikes play sounds when they are captured "Building Captured" or "Our Building has been Captured" if it was yours and the enemy captured it. - Tiberium Spikes are now vehicle blocked, you can no longer drive throught he center and run engineers over - New Tiberium harvesting logic which allows for partial loaded harvesters to dump at the refinery. Green max: 1400, Blue max: 2800 - Purchase Terminal tiles properly light up or down depending on the building status - GDI AI Harvesters now dump into the refinery bay - GDI Harvester suspension adjusted so they are less 'sticky' - Predator threads now move - Mammoth Tank threads now move - GDI Pitbull start/idle/stop sound updated with new ones matching CNC3 - GDI APC start/idle/stop sound updated with new ones matching CNC3 - GDI Harvester start/idle/stop sound updated with new ones matching CNC3 - GDI Orca start/idle/stop sound updated with new ones matching CNC3 - GDI Predator start/idle/stop sound updated with new ones matching CNC3 - Nod Flame Tank fire visuals updated - Nod Flame Tank start/idle/stop sound updated with new ones matching CNC3 - Nod Harvester start/idle/stop sound updated with new ones matching CNC3 - Nod Raider Buggy start/idle/stop sound updated with new ones matching CNC3 - Nod Scorpion start/idle/stop sound updated with new ones matching CNC3 - Nod Stealth Tank start/stop sound updated with new ones matching CNC3 - Chemsprayer weapon updated with new emitters and sounds - Flamethrower weapon updated with new emitters and sounds - GDI Zonetrooper character model updated with a nice one - GDI Zonetrooper weapon fire sound updated matching CNC3 - Nod Militant Squad rifle sounds updated matching CNC3 - Pistol fire sound updated, no longer silenced - GDI Pitbull rocket fire sound updated matching CNC3 - Whatever else we forgot to mention - Much more maps. Notes You *must* let the installer run VCRedist and the DirectX Update at the end and install them or TCW may not work correctly. Greetz TCW Dev Team
  21. MW3EU.COM | BF3EU.COM Both sites will list our server ip's and generic information Our MW3 servers are online now, though be moved to Amsterdam at the end of November 2011. Our BF3 server will run for 64 players on a Xeon dedicated pc and will of course be ranked. Online around the end of November 2011.
  22. The forums are online now Around the 25th i will get a MW3 ranked server. The RenX server is still on my i7 3GHz pc in germany, around the 25th it will be moved to Amsterdam in the Netherlands on a Quad Xeon 3GHz 8GB Ram 100mbit. Greetz zunnie
  23. zunnie

    UT99

    This game is pure-ownage even to this day it still kicks major butt I have the demo on my site for anyone interested in trying it out: http://www.zunnie.net/UTDemo348.exe PS: Let me know if you want to do a game, ill see if i can join you
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